> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PFGameSaveFilesUiConflictCallback

> Conflict callback.

Conflict callback.

## Syntax

```cpp theme={null}
void PFGameSaveFilesUiConflictCallback(  
    PFLocalUserHandle localUserHandle,  
    PFGameSaveDescriptor* localGameSave,  
    PFGameSaveDescriptor* remoteGameSave,  
    void* context  
)  
```

### Parameters

**`localUserHandle`**   PFLocalUserHandle

TBD

**`localGameSave`**   [PFGameSaveDescriptor\*](https://docs.xbox.com/services/playfab/api-references/c/pfgamesavefilestypes/structs/pfgamesavedescriptor.md)

Descriptor of local save game.

**`remoteGameSave`**   [PFGameSaveDescriptor\*](https://docs.xbox.com/services/playfab/api-references/c/pfgamesavefilestypes/structs/pfgamesavedescriptor.md)

Descriptor of remote save game.

**`context`**   void\*\
*optional*

Context to pass to the callback.

### Return value

Type: void

TBD

## Requirements

**Header:** PFGameSaveFilesUi.h

## See also

[PFGameSaveFilesUi members](https://docs.xbox.com/services/playfab/api-references/c/pfgamesavefilesui/pfgamesavefilesui_members.md)


## Related topics

- [Game Saves UI callbacks](https://docs.xbox.com/services/playfab/player-progression/game-saves/ui-callbacks.md)
- [PFGameSaveFilesUiConflictUserAction](https://docs.xbox.com/services/playfab/api-references/c/pfgamesavefilesui/enums/pfgamesavefilesuiconflictuseraction.md)
- [PFGameSaveFilesSetUiConflictResponse](https://docs.xbox.com/services/playfab/api-references/c/pfgamesavefilesui/functions/pfgamesavefilessetuiconflictresponse.md)
- [PFGameSaveUICallbacks](https://docs.xbox.com/services/playfab/api-references/c/pfgamesavefilesui/structs/pfgamesaveuicallbacks.md)
- [Services C API overview - PFGameSaveFilesUi.h](https://docs.xbox.com/services/playfab/api-references/c/pfgamesavefilesui/pfgamesavefilesui_members.md)
