> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PFEventsDataConnectionStatusDetails

> PFEventsDataConnectionStatusDetails data model.

PFEventsDataConnectionStatusDetails data model.

## Syntax

```cpp theme={null}
typedef struct PFEventsDataConnectionStatusDetails {  
    const char* error;  
    const char* errorMessage;  
    time_t const* mostRecentErrorTime;  
    PFEventsDataConnectionErrorState const* state;  
} PFEventsDataConnectionStatusDetails;  
```

### Members

**`error`**   const char\*\
*is null-terminated*

(Optional) The name of the error affecting the data connection, if any.

**`errorMessage`**   const char\*\
*is null-terminated*

(Optional) A description of the error affecting the data connection, if any. This may be empty for some errors.

**`mostRecentErrorTime`**   time\_t const\*\
*may be nullptr*

(Optional) The most recent time of the error affecting the data connection, if any.

**`state`**   [PFEventsDataConnectionErrorState](https://docs.xbox.com/services/playfab/api-references/c/pfeventstypes/enums/pfeventsdataconnectionerrorstate.md) const\*\
*may be nullptr*

(Optional) Indicates if the connection is in a normal state or error state.

## Requirements

**Header:** PFEventsTypes.h

## See also

[PFEventsTypes members](https://docs.xbox.com/services/playfab/api-references/c/pfeventstypes/pfeventstypes_members.md)


## Related topics

- [PFEventsDataConnectionDetails](https://docs.xbox.com/services/playfab/api-references/c/pfeventstypes/structs/pfeventsdataconnectiondetails.md)
- [Services C API overview - PFEventsTypes.h](https://docs.xbox.com/services/playfab/api-references/c/pfeventstypes/pfeventstypes_members.md)
- [Get Data Connection](https://docs.xbox.com/services/playfab/api-references/rest/events/play-stream-events/get-data-connection.md)
- [Delete Data Connection](https://docs.xbox.com/services/playfab/api-references/rest/events/play-stream-events/delete-data-connection.md)
- [Set Data Connection](https://docs.xbox.com/api-reference/playstream-events/set-data-connection.md)
