> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PFEventPipelineTelemetryKeyConfig

> Configuration struct that defines the properties required for using Telemetry Key.

Configuration struct that defines the properties required for using Telemetry Key.

## Syntax

```cpp theme={null}
struct PFEventPipelineTelemetryKeyConfig {  
    const char* telemetryKey;  
    PFServiceConfigHandle serviceConfigHandle;  
}  
```

### Members

**`telemetryKey`**   const char\*\
*is null-terminated*

The Key created to send PlayFab event requests without an associated entity.

**`serviceConfigHandle`**   PFServiceConfigHandle

Service Config to be used with telemetry key.

## Requirements

**Header:** PFEventPipeline.h

## See also

[PFEventPipeline members](https://docs.xbox.com/services/playfab/api-references/c/pfeventpipeline/pfeventpipeline_members.md)


## Related topics

- [Event Pipeline Tutorial](https://docs.xbox.com/services/playfab/sdks/c/event-pipeline/eventpipeline-tutorial.md)
- [PFEventPipelineCreateTelemetryPipelineHandleWithKey](https://docs.xbox.com/services/playfab/api-references/c/pfeventpipeline/functions/pfeventpipelinecreatetelemetrypipelinehandlewithkey.md)
- [PlayFab Services SDK - Event Pipeline](https://docs.xbox.com/services/playfab/sdks/c/event-pipeline/eventpipeline.md)
- [Services C API overview - PFEventPipeline.h](https://docs.xbox.com/services/playfab/api-references/c/pfeventpipeline/pfeventpipeline_members.md)
- [Telemetry](https://docs.xbox.com/services/playfab/data-analytics/ingest-data/telemetry-overview.md)
