> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PFCloudScriptLogStatement

> PFCloudScriptLogStatement data model.

PFCloudScriptLogStatement data model.

## Syntax

```cpp theme={null}
typedef struct PFCloudScriptLogStatement {  
    PFJsonObject data;  
    const char* level;  
    const char* message;  
} PFCloudScriptLogStatement;  
```

### Members

**`data`**   [PFJsonObject](https://docs.xbox.com/services/playfab/api-references/c/pftypes/structs/pfjsonobject.md)

(Optional) Optional object accompanying the message as contextual information.

**`level`**   const char\*\
*is null-terminated*

(Optional) 'Debug', 'Info', or 'Error'.

**`message`**   const char\*\
*is null-terminated*

(Optional) Message property.

## Requirements

**Header:** PFCloudScriptTypes.h

## See also

[PFCloudScriptTypes members](https://docs.xbox.com/services/playfab/api-references/c/pfcloudscripttypes/pfcloudscripttypes_members.md)


## Related topics

- [Services C API overview - PFCloudScriptTypes.h](https://docs.xbox.com/services/playfab/api-references/c/pfcloudscripttypes/pfcloudscripttypes_members.md)
- [PFCloudScriptExecuteCloudScriptResult](https://docs.xbox.com/services/playfab/api-references/c/pfcloudscripttypes/structs/pfcloudscriptexecutecloudscriptresult.md)
- [Writing custom CloudScript](https://docs.xbox.com/services/playfab/live-service-management/service-gateway/automation/cloudscript/writing-custom-cloudscript.md)
- [ExecuteCloudScriptResult](https://docs.xbox.com/services/playfab/api-references/events/data-types/executecloudscriptresult.md)
- [LogStatement](https://docs.xbox.com/services/playfab/api-references/events/data-types/logstatement.md)
