> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# BlobData

> Reference for Microsoft.Xbox.Wrappers.XGameSave.BlobData, the byte-vector type representing the raw contents of a blob (file) read or written by XGameSave.

Basic unit (file or blob) that can written to or read by the XGameSave wrappers.

## Syntax

```cpp theme={null}
typedef std::vector<uint8_t> BlobData;
```

## Remarks

The BlobData (blob) is the data saved by the game. It is always associated to a container that can hold multiple
blobs.

## Requirements

**Header:** xgamesavewrappers.hpp

**Supported platforms:** Windows, XBOX One family consoles and XBOX Series consoles

## See also

[Provider::Load](https://docs.xbox.com/reference/system/Wrappers/classes/provider/methods/xgamesave_wrapper_provider_load.md)


## Related topics

- [XGameSaveReadBlobDataResult](https://docs.xbox.com/reference/system/xgamesave/functions/xgamesavereadblobdataresult.md)
- [XGameSaveReadBlobData](https://docs.xbox.com/reference/system/xgamesave/functions/xgamesavereadblobdata.md)
- [Load](https://docs.xbox.com/reference/system/Wrappers/classes/provider/methods/xgamesave_wrapper_provider_load.md)
- [Save](https://docs.xbox.com/reference/system/Wrappers/classes/provider/methods/xgamesave_wrapper_provider_save.md)
- [XGameSave Wrapper Reference (API contents)](https://docs.xbox.com/reference/system/Wrappers/xgamesave_wrapper_members.md)
