> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# XblMultiplayerMatchmakingServer

> XblMultiplayerMatchmakingServer

Represents the matchmaking server that supports a multiplayer session.

## Syntax

```cpp theme={null}
typedef struct XblMultiplayerMatchmakingServer {  
    XblMatchmakingStatus Status;  
    const char* StatusDetails;  
    uint32_t TypicalWaitInSeconds;  
    XblMultiplayerSessionReference TargetSessionRef;  
} XblMultiplayerMatchmakingServer  
```

### Members

*Status*\
Type: [XblMatchmakingStatus](https://docs.xbox.com/reference/live/xsapi-c/multiplayer_c/enums/xblmatchmakingstatus.md)

The status of the matchmaking server.

*StatusDetails*\
Type: const char\*

The status details, if any, of the matchmaking server.

*TypicalWaitInSeconds*\
Type: uint32\_t

The typical wait time, in seconds.

*TargetSessionRef*\
Type: [XblMultiplayerSessionReference](https://docs.xbox.com/reference/live/xsapi-c/multiplayer_c/structs/xblmultiplayersessionreference.md)

A reference to the target session.

## Requirements

**Header:** multiplayer\_c.h

## See also

[multiplayer\_c](https://docs.xbox.com/reference/live/xsapi-c/multiplayer_c/multiplayer_c_members.md)


## Related topics

- [Multiplayer tasks](https://docs.xbox.com/services/xbox-services/multiplayer/mpsd/how-to/live-mpsd-how-tos.md)
- [XblMatchmakingStatus](https://docs.xbox.com/reference/live/xsapi-c/multiplayer_c/enums/xblmatchmakingstatus.md)
- [XblMultiplayerSessionRawServersJson](https://docs.xbox.com/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayersessionrawserversjson.md)
- [multiplayer_c (contents)](https://docs.xbox.com/reference/live/xsapi-c/multiplayer_c/multiplayer_c_members.md)
- [XblMultiplayerSessionMatchmakingServer](https://docs.xbox.com/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayersessionmatchmakingserver.md)
