> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# XblMultiplayerSetTransferHandleResult

> XblMultiplayerSetTransferHandleResult

Gets the result of a XblMultiplayerSetTransferHandleAsync operation.

## Syntax

```cpp theme={null}
HRESULT XblMultiplayerSetTransferHandleResult(  
         XAsyncBlock* async,  
         XblMultiplayerSessionHandleId* handleId  
)  
```

### Parameters

*async*   \_In\_\
Type: XAsyncBlock\*

The AsyncBlock for this operation.

*handleId*   \_Out\_\
Type: [XblMultiplayerSessionHandleId\*](https://docs.xbox.com/reference/live/xsapi-c/multiplayer_c/structs/xblmultiplayersessionhandleid.md)

Passes back the multiplayer session handle ID. This handle holds the unique ID for a MPSD transfer handle.

### Return value

Type: HRESULT

HRESULT return code for this API operation.

## Requirements

**Header:** multiplayer\_c.h

**Library:** Microsoft.Xbox.Services.142.C.lib or Microsoft.Xbox.Services.143.C.lib

## See also

[multiplayer\_c](https://docs.xbox.com/reference/live/xsapi-c/multiplayer_c/multiplayer_c_members.md)


## Related topics

- [XblMultiplayerSessionHandleId](https://docs.xbox.com/reference/live/xsapi-c/multiplayer_c/structs/xblmultiplayersessionhandleid.md)
- [multiplayer_c (contents)](https://docs.xbox.com/reference/live/xsapi-c/multiplayer_c/multiplayer_c_members.md)
- [XblMultiplayerSetTransferHandleAsync](https://docs.xbox.com/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayersettransferhandleasync.md)
- [XblMultiplayerGetSearchHandlesResult](https://docs.xbox.com/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayergetsearchhandlesresult.md)
- [XblMultiplayerCreateSearchHandleResult](https://docs.xbox.com/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayercreatesearchhandleresult.md)
