> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# XblMultiplayerSessionReferenceCreate

> XblMultiplayerSessionReferenceCreate

Creates an [XblMultiplayerSessionReference](https://docs.xbox.com/reference/live/xsapi-c/multiplayer_c/structs/xblmultiplayersessionreference.md) object from a service configuration ID (SCID), session template name, and session name.

## Syntax

```cpp theme={null}
XblMultiplayerSessionReference XblMultiplayerSessionReferenceCreate(  
         const char* scid,  
         const char* sessionTemplateName,  
         const char* sessionName  
)  
```

### Parameters

*scid*   \_In\_z\_\
Type: char\*

The SCID that the session is a part of. The SCID is case-sensitive, so paste it directly from Partner Center.

*sessionTemplateName*   \_In\_z\_\
Type: char\*

The name of the session template.

*sessionName*   \_In\_z\_\
Type: char\*

The name of the session.

### Return value

Type: XblMultiplayerSessionReference

A reference to the multiplayer session.

## Requirements

**Header:** multiplayer\_c.h

**Library:** Microsoft.Xbox.Services.142.C.lib or Microsoft.Xbox.Services.143.C.lib

## See also

[multiplayer\_c](https://docs.xbox.com/reference/live/xsapi-c/multiplayer_c/multiplayer_c_members.md)


## Related topics

- [Moving from MPSD to PlayFab Multiplayer and MPA](https://docs.xbox.com/services/xbox-services/multiplayer/mpsd/concepts/live-mpsd-to-mlp.md)
- [multiplayer_c (contents)](https://docs.xbox.com/reference/live/xsapi-c/multiplayer_c/multiplayer_c_members.md)
- [XblMultiplayerSessionCreateHandle](https://docs.xbox.com/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayersessioncreatehandle.md)
- [XblMultiplayerSessionSessionReference](https://docs.xbox.com/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayersessionsessionreference.md)
- [XblMultiplayerSessionReference](https://docs.xbox.com/reference/live/xsapi-c/multiplayer_c/structs/xblmultiplayersessionreference.md)
