> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# XblMultiplayerSessionMemberStatus

> XblMultiplayerSessionMemberStatus

Defines values that indicate the status of a member of a session.

## Syntax

```cpp theme={null}
enum class XblMultiplayerSessionMemberStatus  : uint32_t  
{  
    Reserved,  
    Inactive,  
    Ready,  
    Active  
}  
```

## Constants

| Constant | Description |
| - | - |
| Reserved | The member is reserved for a specific XBOX user ID. The specified member must join the session to fill the reservation. If a reserved member doesn't join before the end of `JoinTimeout` (in the [XblMultiplayerMemberInitialization](https://docs.xbox.com/reference/live/xsapi-c/multiplayer_c/structs/xblmultiplayermemberinitialization.md) structure), the member is removed from the session. |
| Inactive | The member is inactive in the current title. The member may be active in another title, as specified by `ActiveTitleId` in the [XblMultiplayerSessionMember](https://docs.xbox.com/reference/live/xsapi-c/multiplayer_c/structs/xblmultiplayersessionmember.md) structure. If an inactive member doesn't mark themselves as active before the end of `MemberInactiveTimeout` (in the [XblMultiplayerSessionConstants](https://docs.xbox.com/reference/live/xsapi-c/multiplayer_c/structs/xblmultiplayersessionconstants.md) structure), the member is removed from the session. |
| Ready | When the shell launches the title to start a multiplayer game, the member is marked as ready. If a ready member doesn't mark themselves as active before the end of `MemberReadyTimeout` (in the [XblMultiplayerSessionConstants](https://docs.xbox.com/reference/live/xsapi-c/multiplayer_c/structs/xblmultiplayersessionconstants.md) structure), the member is marked as inactive. |
| Active | The member is active in the current title. |

## Member of

[XblMultiplayerManagerMember](https://docs.xbox.com/reference/live/xsapi-c/multiplayer_manager_c/structs/xblmultiplayermanagermember.md)\
[XblMultiplayerSessionMember](https://docs.xbox.com/reference/live/xsapi-c/multiplayer_c/structs/xblmultiplayersessionmember.md)

## Argument of

[XblMultiplayerSessionCurrentUserSetStatus](https://docs.xbox.com/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayersessioncurrentusersetstatus.md)

## Requirements

**Header:** multiplayer\_c.h

## See also

[multiplayer\_c](https://docs.xbox.com/reference/live/xsapi-c/multiplayer_c/multiplayer_c_members.md)


## Related topics

- [XblMultiplayerSessionCurrentUserSetStatus](https://docs.xbox.com/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayersessioncurrentusersetstatus.md)
- [XblMultiplayerManagerMember](https://docs.xbox.com/reference/live/xsapi-c/multiplayer_manager_c/structs/xblmultiplayermanagermember.md)
- [XblMultiplayerSessionMember](https://docs.xbox.com/reference/live/xsapi-c/multiplayer_c/structs/xblmultiplayersessionmember.md)
- [multiplayer_c (contents)](https://docs.xbox.com/reference/live/xsapi-c/multiplayer_c/multiplayer_c_members.md)
- [XblMultiplayerSessionStatus](https://docs.xbox.com/reference/live/xsapi-c/multiplayer_c/enums/xblmultiplayersessionstatus.md)
