> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# LampArrayPosition

> Struct describing a 3D position in millimeters from a LampArray origin, used to place individual Lamps within the LampArray bounding box.

Represents a measurement in 3D space from a given origin point.

## Syntax

```cpp theme={null}
struct LampArrayPosition
{
    float xInMeters;
    float yInMeters;
    float zInMeters;
};
```

### Members

*xInMeters*\
Type: float

The distance from the origin point in the x dimension, measured in meters.

*yInMeters*\
Type: float

The distance from the origin point in the y dimension, measured in meters.

*zInMeters*\
Type: float

The distance from the origin point in the z dimension, measured in meters.

## Requirements

**Header:** LampArray.h

**Supported platforms:** XBOX One family consoles and XBOX Series consoles

## See also

[Lighting API Overview](https://docs.xbox.com/build/core-features/common/lighting/gc-lighting-toc.md)\
[ILampArray::GetBoundingBox](https://docs.xbox.com/reference/lighting/lamparray/interfaces/ilamparray/methods/ilamparray_getboundingbox.md)\
[ILampInfo::GetPosition](https://docs.xbox.com/reference/lighting/lamparray/interfaces/ilampinfo/methods/ilampinfo_getposition.md)


## Related topics

- [GetPosition](https://docs.xbox.com/reference/lighting/lamparray/interfaces/ilampinfo/methods/ilampinfo_getposition.md)
- [LampArray API members](https://docs.xbox.com/reference/lighting/lamparray/lamparray_members.md)
- [GetBoundingBox](https://docs.xbox.com/reference/lighting/lamparray/interfaces/ilamparray/methods/ilamparray_getboundingbox.md)
- [LampArray Effects](https://docs.xbox.com/build/core-features/common/lighting/lighting-effects.md)
- [GetLampInfo](https://docs.xbox.com/reference/lighting/lamparray/interfaces/ilamparray/methods/ilamparray_getlampinfo.md)
