> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# GetFixedColor

> Returns whether a Lamp on a LampArray has a fixed hardware color, meaning it cannot change color and only responds to brightness changes.

Returns whether a Lamp has a fixed color.

## Syntax

```cpp theme={null}
bool GetFixedColor(
    LampArrayColor* fixedColor)
```

### Parameters

*fixedColor*   \_Out\_\
Type: LampArrayColor\*

A pointer to the fixed color value supported by the Lamp. If this function returns false, fixedColor should be ignored.

### Return value

Type: bool

Returns true if the Lamp has a fixed color, and false otherwise.

## Requirements

**Header:** LampArray.h

**Library:** xgameplatform.lib

**Supported platforms:** XBOX One family consoles and XBOX Series consoles

## See also

[Lighting API Overview](https://docs.xbox.com/build/core-features/common/lighting/gc-lighting-toc.md)\
[ILampInfo](https://docs.xbox.com/reference/lighting/lamparray/interfaces/ilampinfo/ilampinfo.md)


## Related topics

- [GetBlueLevelCount](https://docs.xbox.com/reference/lighting/lamparray/interfaces/ilampinfo/methods/ilampinfo_getbluelevelcount.md)
- [GetGreenLevelCount](https://docs.xbox.com/reference/lighting/lamparray/interfaces/ilampinfo/methods/ilampinfo_getgreenlevelcount.md)
- [GetRedLevelCount](https://docs.xbox.com/reference/lighting/lamparray/interfaces/ilampinfo/methods/ilampinfo_getredlevelcount.md)
- [ILampInfo (Interface contents)](https://docs.xbox.com/reference/lighting/lamparray/interfaces/ilampinfo/ilampinfo.md)
- [Color](https://docs.xbox.com/reference/system/touchadaptationkit/types/game-streaming-touch-color.md)
