> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# GameInputRumbleParams

> GameInputRumbleParams

Describes a rumble effect produced by a standard controller.

## Syntax

```cpp theme={null}
struct GameInputRumbleParams
{
    float lowFrequency;
    float highFrequency;
    float leftTrigger;
    float rightTrigger;
};
```

### Members

*lowFrequency*\

Type: float

Intensity of the low-frequency rumble motor as a normalized value in the range of \[0.0, 1.0].

*highFrequency*\

Type: float

Intensity of the high-frequency rumble motor as a normalized value in the range of \[0.0, 1.0].

*leftTrigger*\

Type: float

Intensity of the left trigger rumble motor as a normalized value in the range of \[0.0, 1.0].

*rightTrigger*\

Type: float

Intensity of the right trigger rumble motor as a normalized value in the range of \[0.0, 1.0].

## Remarks

This structure is used by the [SetRumbleState](https://docs.xbox.com/reference/input/gameinput/interfaces/igameinputdevice/methods/igameinputdevice_setrumblestate.md) method. The structure is modeled on four-motor controllers. However, the structure is also usable on controllers that don't have all four motors, such as controllers used for PC gaming.

## Requirements

**Header:** GameInput.h

**Supported platforms:** Windows, XBOX One family consoles and XBOX Series consoles

## See also

[Overview of GameInput](https://docs.xbox.com/build/core-features/common/input/overviews/input-overview.md)\
[GameInput](https://docs.xbox.com/reference/input/gameinput/gameinput_members.md)

## Version History

| Version | Changes |
| - | - |
| **v0** | Introduced. |


## Related topics

- [SetRumbleState](https://docs.xbox.com/reference/input/gameinput/interfaces/igameinputdevice/methods/igameinputdevice_setrumblestate.md)
- [GameInput API members](https://docs.xbox.com/reference/input/gameinput/gameinput_members.md)
- [GameInputRumbleMotors](https://docs.xbox.com/reference/input/gameinput/enums/gameinputrumblemotors.md)
- [GameInputForceFeedbackParams](https://docs.xbox.com/reference/input/gameinput/structs/gameinputforcefeedbackparams.md)
- [GameInputForceFeedbackRampParams](https://docs.xbox.com/reference/input/gameinput/structs/gameinputforcefeedbackrampparams.md)
