> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# GameInputRawDeviceReportInfo

> GameInputRawDeviceReportInfo

Describes a report of the raw stream from an input device. These reports are only supported for Game Input Protocol (GIP) devices.

## Syntax

```cpp theme={null}
struct GameInputRawDeviceReportInfo
{
    GameInputRawDeviceReportKind kind;
    uint32_t id;
    uint32_t size;
};
```

### Members

*kind*\

Type: [GameInputRawDeviceReportKind](https://docs.xbox.com/reference/input/gameinput/enums/gameinputrawdevicereportkind.md)

The type of this report.

*id*\

Type: uint32\_t

The ID of this report. For Game Input Protocol (GIP) devices, this represents the message ID.

*size*\

Type: uint32\_t

The size of this report.

## Remarks

This structure is used in the [GameInputDeviceInfo](https://docs.xbox.com/reference/input/gameinput/structs/gameinputdeviceinfo.md) structure.

For more information, see the [GetDeviceInfo](https://docs.xbox.com/reference/input/gameinput/interfaces/igameinputdevice/methods/igameinputdevice_getdeviceinfo.md) method of [IGameInputDevice](https://docs.xbox.com/reference/input/gameinput/interfaces/igameinputdevice/igameinputdevice.md).

For intermediate and advanced use cases of the GameInput API, see [Advanced GameInput](https://docs.xbox.com/build/core-features/common/input/advanced/input-advanced-topics.md) topics.

## Requirements

**Header:** GameInput.h

**Supported platforms:** Windows, XBOX One family consoles and XBOX Series consoles

## See also

[Overview of GameInput](https://docs.xbox.com/build/core-features/common/input/overviews/input-overview.md)\
[GameInput](https://docs.xbox.com/reference/input/gameinput/gameinput_members.md)

## Version History

| Version | Changes |
| - | - |
| **v3** | **Re-introduced** (was present in v0, absent in v1 and v2). For v3+ version is simplified: `itemCount` and `items` pointer removed. Only `kind`, `id`, and `size` remain. |
| **v2** | Not present (removed in v1). |
| **v1** | Not present (removed from v0). |
| **v0** | Introduced. |

## Appendix: Previous versions

### v0

```cpp theme={null}
struct GameInputRawDeviceReportInfo
{
    GameInputRawDeviceReportKind           kind;
    uint32_t                               id;
    uint32_t                               size;
    uint32_t                               itemCount;
    GameInputRawDeviceItemInfo const*      items;
};
```


## Related topics

- [IGameInputRawDeviceReport::GetReportInfo](https://docs.xbox.com/reference/input/gameinput/interfaces/igameinputrawdevicereport/methods/igameinputrawdevicereport_getreportinfo.md)
- [GameInputRawDeviceReportItemInfo (Deprecated)](https://docs.xbox.com/reference/input/gameinput/deprecated/structs/gameinputrawdevicereportiteminfo.md)
- [GameInputRawDeviceReportKind](https://docs.xbox.com/reference/input/gameinput/enums/gameinputrawdevicereportkind.md)
- [GameInput API members](https://docs.xbox.com/reference/input/gameinput/gameinput_members.md)
- [GameInputDeviceInfo](https://docs.xbox.com/reference/input/gameinput/structs/gameinputdeviceinfo.md)
