> ## Documentation Index
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> Use this file to discover all available pages before exploring further.

# IGameInputForceFeedbackEffect::GetState

> IGameInputForceFeedbackEffect::GetState

Retrieves the current state for a force feedback effect.

## Syntax

```cpp theme={null}
GameInputFeedbackEffectState GetState();
```

### Parameters

This method has no parameters.

### Return value

Type: [GameInputFeedbackEffectState](https://docs.xbox.com/reference/input/gameinput/enums/gameinputfeedbackeffectstate.md)

The state of the force feedback effect.

## Remarks

The `GetState` method retrieves the current state of a force feedback effect. The current state may be running, stopped, or paused. For more information, see [Advanced GameInput topics](https://docs.xbox.com/build/core-features/common/input/advanced/input-advanced-topics.md).

## Requirements

**Header:** GameInput.h

**Library:** gameinput.lib

## Version History

| Version | Changes |
| - | - |
| **v0** | Introduced. |


## Related topics

- [IGameInputForceFeedbackEffect::SetState](https://docs.xbox.com/reference/input/gameinput/interfaces/igameinputforcefeedbackeffect/methods/igameinputforcefeedbackeffect_setstate.md)
- [GameInputFeedbackEffectState](https://docs.xbox.com/reference/input/gameinput/enums/gameinputfeedbackeffectstate.md)
- [IGameInputForceFeedbackEffect (Interface contents)](https://docs.xbox.com/reference/input/gameinput/interfaces/igameinputforcefeedbackeffect/igameinputforcefeedbackeffect.md)
- [IGameInputForceFeedbackEffect::GetGain](https://docs.xbox.com/reference/input/gameinput/interfaces/igameinputforcefeedbackeffect/methods/igameinputforcefeedbackeffect_getgain.md)
- [IGameInputForceFeedbackEffect::GetDevice](https://docs.xbox.com/reference/input/gameinput/interfaces/igameinputforcefeedbackeffect/methods/igameinputforcefeedbackeffect_getdevice.md)
