> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# GameInputFeedbackEffectState

> GameInputFeedbackEffectState

Enumerates states of a force feedback effect.

## Syntax

```cpp theme={null}
enum GameInputFeedbackEffectState
{
    GameInputFeedbackStopped = 0,
    GameInputFeedbackRunning = 1,
    GameInputFeedbackPaused  = 2
};
```

## Constants

| Constant | Description |
| - | - |
| GameInputFeedbackStopped | Indicates that feedback is currently stopped. |
| GameInputFeedbackRunning | Indicates that feedback is currently running. |
| GameInputFeedbackPaused | Indicates that feedback is currently paused. |

## Remarks

This enumeration is used by the [IGameInputForceFeedbackEffect::SetState](https://docs.xbox.com/reference/input/gameinput/interfaces/igameinputforcefeedbackeffect/methods/igameinputforcefeedbackeffect_setstate.md) and [IGameInputForceFeedbackEffect::GetState](https://docs.xbox.com/reference/input/gameinput/interfaces/igameinputforcefeedbackeffect/methods/igameinputforcefeedbackeffect_getstate.md) methods. If a device is disconnected, `GetState` always returns `GameInputFeedbackStopped`.

For more information, see the "Applying and updating force feedback effects" section of [Force feedback on GameInput](https://docs.xbox.com/build/core-features/common/input/advanced/input-forcefeedback.md).

## Requirements

**Header:** GameInput.h

**Supported platforms:** Windows, XBOX One family consoles and XBOX Series consoles

## See also

[Overview of GameInput](https://docs.xbox.com/build/core-features/common/input/overviews/input-overview.md)\
[GameInput](https://docs.xbox.com/reference/input/gameinput/gameinput_members.md)

## Version History

| Version | Changes |
| - | - |
| **v0** | Introduced. |


## Related topics

- [IGameInputForceFeedbackEffect::GetState](https://docs.xbox.com/reference/input/gameinput/interfaces/igameinputforcefeedbackeffect/methods/igameinputforcefeedbackeffect_getstate.md)
- [IGameInputForceFeedbackEffect::SetState](https://docs.xbox.com/reference/input/gameinput/interfaces/igameinputforcefeedbackeffect/methods/igameinputforcefeedbackeffect_setstate.md)
- [Force feedback on GameInput](https://docs.xbox.com/build/core-features/common/input/advanced/input-forcefeedback.md)
- [GameInput API members](https://docs.xbox.com/reference/input/gameinput/gameinput_members.md)
- [IGameInputForceFeedbackEffect (Interface contents)](https://docs.xbox.com/reference/input/gameinput/interfaces/igameinputforcefeedbackeffect/igameinputforcefeedbackeffect.md)
