> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# GameInputElementKind

> GameInputElementKind

Enumerates the element kind of a given input.

## Syntax

```cpp theme={null}
enum GameInputElementKind
{
    GameInputElementKindNone   = 0,
    GameInputElementKindAxis   = 1,
    GameInputElementKindButton = 2,
    GameInputElementKindSwitch = 3
};
```

## Constants

| Constant | Description |
| - | - |
| GameInputElementKindNone | Indicates that the element kind is not known or there is no input. |
| GameInputElementKindAxis | Indicates that the element is an axis. |
| GameInputElementKindButton | Indicates that the element is a button. |
| GameInputElementKindSwitch | Indicates that the element is a switch. |

## Remarks

Member of [GameInputAxisMapping](https://docs.xbox.com/reference/input/gameinput/structs/gameinputaxismapping.md).

Member of [GameInputButtonMapping](https://docs.xbox.com/reference/input/gameinput/structs/gameinputbuttonmapping.md).

## Requirements

**Header:** GameInput.h

**Supported platforms:** Windows, XBOX One family consoles and XBOX Series consoles

## See also

[Input API Overview](https://docs.xbox.com/build/core-features/common/input/overviews/input-overview.md)\

[GameInput](https://docs.xbox.com/reference/input/gameinput/gameinput_members.md)

## Version History

| Version | Changes |
| - | - |
| **v3** | Introduced. |


## Related topics

- [GameInputButtonMapping](https://docs.xbox.com/reference/input/gameinput/structs/gameinputbuttonmapping.md)
- [GameInputAxisMapping](https://docs.xbox.com/reference/input/gameinput/structs/gameinputaxismapping.md)
- [GameInput API members](https://docs.xbox.com/reference/input/gameinput/gameinput_members.md)
- [GameInputKind](https://docs.xbox.com/reference/input/gameinput/enums/gameinputkind.md)
- [GameInputSensorsKind](https://docs.xbox.com/reference/input/gameinput/enums/gameinputsensorskind.md)
