> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# GameInputArcadeStickButtons

> GameInputArcadeStickButtons

Enumerates inputs from an arcade stick.

## Syntax

```cpp theme={null}
enum GameInputArcadeStickButtons
{
    GameInputArcadeStickNone     = 0x00000000,
    GameInputArcadeStickMenu     = 0x00000001,
    GameInputArcadeStickView     = 0x00000002,
    GameInputArcadeStickUp       = 0x00000004,
    GameInputArcadeStickDown     = 0x00000008,
    GameInputArcadeStickLeft     = 0x00000010,
    GameInputArcadeStickRight    = 0x00000020,
    GameInputArcadeStickAction1  = 0x00000040,
    GameInputArcadeStickAction2  = 0x00000080,
    GameInputArcadeStickAction3  = 0x00000100,
    GameInputArcadeStickAction4  = 0x00000200,
    GameInputArcadeStickAction5  = 0x00000400,
    GameInputArcadeStickAction6  = 0x00000800,
    GameInputArcadeStickSpecial1 = 0x00001000,
    GameInputArcadeStickSpecial2 = 0x00002000
};
```

## Constants

| Constant | Description |
| - | - |
| GameInputArcadeStickNone | The arcade stick is in a neutral state. |
| GameInputArcadeStickMenu | The menu button on the arcade stick is pressed. |
| GameInputArcadeStickView | The view button on the arcade stick is pressed. |
| GameInputArcadeStickUp | The arcade stick is pushed up. |
| GameInputArcadeStickDown | The arcade stick is pushed down. |
| GameInputArcadeStickLeft | The arcade stick is pushed to the left. |
| GameInputArcadeStickRight | The arcade stick is pushed to the right. |
| GameInputArcadeStickAction1 | Action button 1 on the arcade stick is pressed. |
| GameInputArcadeStickAction2 | Action button 2 on the arcade stick is pressed. |
| GameInputArcadeStickAction3 | Action button 3 on the arcade stick is pressed. |
| GameInputArcadeStickAction4 | Action button 4 on the arcade stick is pressed. |
| GameInputArcadeStickAction5 | Action button 5 on the arcade stick is pressed. |
| GameInputArcadeStickAction6 | Action button 6 on the arcade stick is pressed. |
| GameInputArcadeStickSpecial1 | Special button 1 on the arcade stick is pressed. |
| GameInputArcadeStickSpecial2 | Special button 2 on the arcade stick is pressed. |

## Remarks

This enumeration is used in the [GameInputArcadeStickState](https://docs.xbox.com/reference/input/gameinput/structs/gameinputarcadestickstate.md) structure. You can combine values to read multiple buttons simultaneously.

For more information, see the [Getting data from readings](https://docs.xbox.com/build/core-features/common/input/overviews/input-readings.md#gettingStateSection) section of [GameInput readings](https://docs.xbox.com/build/core-features/common/input/overviews/input-readings.md).

This enumeration can additionally be used with the [IGameInputMapper::GetArcadeStickButtonMappingInfo](https://docs.xbox.com/reference/input/gameinput/interfaces/igameinputmapper/methods/igameinputmapper_getarcadestickbuttonmappinginfo.md) method to retrieve mapping information for a specific arcade stick button.

## Requirements

**Header:** GameInput.h

**Supported platforms:** Windows, XBOX One family consoles and XBOX Series consoles

## See also

[Overview of GameInput](https://docs.xbox.com/build/core-features/common/input/overviews/input-overview.md)\
[GameInput](https://docs.xbox.com/reference/input/gameinput/gameinput_members.md)

## Version History

| Version | Changes |
| - | - |
| **v0** | Introduced. |


## Related topics

- [GameInputArcadeStickState](https://docs.xbox.com/reference/input/gameinput/structs/gameinputarcadestickstate.md)
- [GetArcadeStickButtonMappingInfo](https://docs.xbox.com/reference/input/gameinput/interfaces/igameinputmapper/methods/igameinputmapper_getarcadestickbuttonmappinginfo.md)
- [GameInput API members](https://docs.xbox.com/reference/input/gameinput/gameinput_members.md)
- [GameInputArcadeStickInfo](https://docs.xbox.com/reference/input/gameinput/structs/gameinputarcadestickinfo.md)
- [GameInputFlightStickButtons](https://docs.xbox.com/reference/input/gameinput/enums/gameinputflightstickbuttons.md)
