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# SetShapeXmaLoopSubframeSkip

> SetShapeXmaLoopSubframeSkip

Sets the number of subframes to skip at the start of the loop.

## Syntax

```cpp theme={null}
HRESULT SetShapeXmaLoopSubframeSkip(  
         SHAPE_XMA_CONTEXT* context,  
         UINT32 numSubframes  
)  
```

### Parameters

*context*   \_Inout\_\
Type: [SHAPE\_XMA\_CONTEXT](https://docs.xbox.com/reference/audio/shapexmacontext/structs/shape_xma_context.md)\*

Pointer to a [SHAPE\_XMA\_CONTEXT](https://docs.xbox.com/reference/audio/shapexmacontext/structs/shape_xma_context.md) object.

*numSubframes*   \
Type: UINT32

Number of subframes (from 0 through 4) to skip before decoding begins.

### Return value

Type: HRESULT

HRESULT success or error code.

## Remarks

For guidance on XMA context loops, see [Guidelines for using SRC for PCM and XMA data](https://docs.xbox.com/build/console-features/audio/overviews/acp-overview.md#ID4EUPAC) in [ACP overview](https://docs.xbox.com/build/console-features/audio/overviews/acp-overview.md).

To get the current number of subframes to skip, use [GetShapeXmaLoopSubframeSkip](https://docs.xbox.com/reference/audio/shapexmacontext/functions/getshapexmaloopsubframeskip.md).

For more information, see the [XMA](https://docs.xbox.com/build/console-features/audio/overviews/shape-overview.md#ID4EYD) section of [Overview of SHAPE](https://docs.xbox.com/build/console-features/audio/overviews/shape-overview.md).

## Requirements

**Header:** shapexmacontext.h

**Supported platforms:** XBOX One family consoles and XBOX Series consoles

## See also

[ShapeXmaContext](https://docs.xbox.com/reference/audio/shapexmacontext/shapexmacontext_members.md)


## Related topics

- [GetShapeXmaLoopSubframeSkip](https://docs.xbox.com/reference/audio/shapexmacontext/functions/getshapexmaloopsubframeskip.md)
- [ShapeXmaContext](https://docs.xbox.com/reference/audio/shapexmacontext/shapexmacontext_members.md)
- [SetShapeXmaNumSubframesToSkip](https://docs.xbox.com/reference/audio/shapexmacontext/functions/setshapexmanumsubframestoskip.md)
- [SetShapeXmaLoopSubframeEnd](https://docs.xbox.com/reference/audio/shapexmacontext/functions/setshapexmaloopsubframeend.md)
- [GetShapeXmaNumSubframesToSkip](https://docs.xbox.com/reference/audio/shapexmacontext/functions/getshapexmanumsubframestoskip.md)
