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# GetShapeXmaOutputBufferReadOffset

> GetShapeXmaOutputBufferReadOffset

Gets the read offset of the output buffer.

## Syntax

```cpp theme={null}
UINT32 GetShapeXmaOutputBufferReadOffset(  
         const SHAPE_XMA_CONTEXT* context  
)  
```

### Parameters

*context*   \_In\_\
Type: [SHAPE\_XMA\_CONTEXT](https://docs.xbox.com/reference/audio/shapexmacontext/structs/shape_xma_context.md)\*

Pointer to a [SHAPE\_XMA\_CONTEXT](https://docs.xbox.com/reference/audio/shapexmacontext/structs/shape_xma_context.md) object.

### Return value

Type: UINT32

The offset, in bytes, from the beginning of the output buffer.

## Remarks

To set the read offset of the output buffer, use [SetShapeXmaOutputBufferReadOffset](https://docs.xbox.com/reference/audio/shapexmacontext/functions/setshapexmaoutputbufferreadoffset.md).

To get the write offset of the output buffer, use [GetShapeXmaOutputBufferWriteOffset](https://docs.xbox.com/reference/audio/shapexmacontext/functions/getshapexmaoutputbufferwriteoffset.md).

For more information, see the [XMA](https://docs.xbox.com/build/console-features/audio/overviews/shape-overview.md#ID4EYD) section of [Overview of SHAPE](https://docs.xbox.com/build/console-features/audio/overviews/shape-overview.md).

## Requirements

**Header:** shapexmacontext.h

**Supported platforms:** XBOX One family consoles and XBOX Series consoles

## See also

[ShapeXmaContext](https://docs.xbox.com/reference/audio/shapexmacontext/shapexmacontext_members.md)


## Related topics

- [SetShapeXmaOutputBufferReadOffset](https://docs.xbox.com/reference/audio/shapexmacontext/functions/setshapexmaoutputbufferreadoffset.md)
- [GetShapeXmaOutputBufferWriteOffset](https://docs.xbox.com/reference/audio/shapexmacontext/functions/getshapexmaoutputbufferwriteoffset.md)
- [GetShapeXmaOutputBufferNumBytesAvailable](https://docs.xbox.com/reference/audio/shapexmacontext/functions/getshapexmaoutputbuffernumbytesavailable.md)
- [GetShapeXmaOutputBufferNumFramesAvailable](https://docs.xbox.com/reference/audio/shapexmacontext/functions/getshapexmaoutputbuffernumframesavailable.md)
- [ShapeXmaContext](https://docs.xbox.com/reference/audio/shapexmacontext/shapexmacontext_members.md)
