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# GetShapeXmaOutputBufferNumFramesAvailable

> GetShapeXmaOutputBufferNumFramesAvailable

Gets the number of frames available for reading from the output buffer.

## Syntax

```cpp theme={null}
UINT32 GetShapeXmaOutputBufferNumFramesAvailable(  
         const SHAPE_XMA_CONTEXT* context  
)  
```

### Parameters

*context*   \_In\_\
Type: [SHAPE\_XMA\_CONTEXT](https://docs.xbox.com/reference/audio/shapexmacontext/structs/shape_xma_context.md)\*

Pointer to a [SHAPE\_XMA\_CONTEXT](https://docs.xbox.com/reference/audio/shapexmacontext/structs/shape_xma_context.md) object.

### Return value

Type: UINT32

Number of frames available for reading.

## Remarks

To get the number of bytes available for reading, use [GetShapeXmaOutputBufferNumBytesAvailable](https://docs.xbox.com/reference/audio/shapexmacontext/functions/getshapexmaoutputbuffernumbytesavailable.md).

To get the current read offset of the output buffer, use [GetShapeXmaOutputBufferReadOffset](https://docs.xbox.com/reference/audio/shapexmacontext/functions/getshapexmaoutputbufferreadoffset.md).

For more information, see the [XMA](https://docs.xbox.com/build/console-features/audio/overviews/shape-overview.md#ID4EYD) section of [Overview of SHAPE](https://docs.xbox.com/build/console-features/audio/overviews/shape-overview.md).

## Requirements

**Header:** shapexmacontext.h

**Supported platforms:** XBOX One family consoles and XBOX Series consoles

## See also

[ShapeXmaContext](https://docs.xbox.com/reference/audio/shapexmacontext/shapexmacontext_members.md)


## Related topics

- [GetShapeXmaOutputBufferNumBytesAvailable](https://docs.xbox.com/reference/audio/shapexmacontext/functions/getshapexmaoutputbuffernumbytesavailable.md)
- [ShapeXmaContext](https://docs.xbox.com/reference/audio/shapexmacontext/shapexmacontext_members.md)
- [GetShapeXmaOutputBuffer](https://docs.xbox.com/reference/audio/shapexmacontext/functions/getshapexmaoutputbuffer.md)
- [GetShapeXmaOutputBufferSize](https://docs.xbox.com/reference/audio/shapexmacontext/functions/getshapexmaoutputbuffersize.md)
- [GetShapeXmaOutputBufferValid](https://docs.xbox.com/reference/audio/shapexmacontext/functions/getshapexmaoutputbuffervalid.md)
