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# GetShapeXmaNumChannels

> GetShapeXmaNumChannels

Gets the number of channels.

## Syntax

```cpp theme={null}
UINT32 GetShapeXmaNumChannels(  
         const SHAPE_XMA_CONTEXT* context  
)  
```

### Parameters

*context*   \_In\_\
Type: [SHAPE\_XMA\_CONTEXT](https://docs.xbox.com/reference/audio/shapexmacontext/structs/shape_xma_context.md)\*

Pointer to a [SHAPE\_XMA\_CONTEXT](https://docs.xbox.com/reference/audio/shapexmacontext/structs/shape_xma_context.md) object.

### Return value

Type: UINT32

Number of channels; either 1 (mono) or 2 (stereo).

## Remarks

This function returns the actual number of channels in the context. (In the [SHAPE\_XMA\_CONTEXT](https://docs.xbox.com/reference/audio/shapexmacontext/structs/shape_xma_context.md) object, the `numChannels` member contains the values 0 \[mono] or 1 \[stereo].)

To set the number of channels, use [SetShapeXmaNumChannels](https://docs.xbox.com/reference/audio/shapexmacontext/functions/setshapexmanumchannels.md).

For more information, see the [XMA](https://docs.xbox.com/build/console-features/audio/overviews/shape-overview.md#ID4EYD) section of [Overview of SHAPE](https://docs.xbox.com/build/console-features/audio/overviews/shape-overview.md).

## Requirements

**Header:** shapexmacontext.h

**Supported platforms:** XBOX One family consoles and XBOX Series consoles

## See also

[ShapeXmaContext](https://docs.xbox.com/reference/audio/shapexmacontext/shapexmacontext_members.md)


## Related topics

- [SetShapeXmaNumChannels](https://docs.xbox.com/reference/audio/shapexmacontext/functions/setshapexmanumchannels.md)
- [ShapeXmaContext](https://docs.xbox.com/reference/audio/shapexmacontext/shapexmacontext_members.md)
- [GetShapeDmaNumChannels](https://docs.xbox.com/reference/audio/shapedmacontext/functions/getshapedmanumchannels.md)
- [GetShapeXmaNumLoops](https://docs.xbox.com/reference/audio/shapexmacontext/functions/getshapexmanumloops.md)
- [GetShapeXmaNumSubframesToSkip](https://docs.xbox.com/reference/audio/shapexmacontext/functions/getshapexmanumsubframestoskip.md)
