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# GetShapeXmaLoopEndOffset

> GetShapeXmaLoopEndOffset

Gets the end offset of the XMA context loop.

## Syntax

```cpp theme={null}
UINT32 GetShapeXmaLoopEndOffset(  
         const SHAPE_XMA_CONTEXT* context  
)  
```

### Parameters

*context*   \_In\_\
Type: [SHAPE\_XMA\_CONTEXT](https://docs.xbox.com/reference/audio/shapexmacontext/structs/shape_xma_context.md)\*

Pointer to a [SHAPE\_XMA\_CONTEXT](https://docs.xbox.com/reference/audio/shapexmacontext/structs/shape_xma_context.md) object.

### Return value

Type: UINT32

The offset, in bits, from the read-buffer pointer, where decoding is to end.

## Remarks

For guidance on XMA context loops, see [Guidelines for using SRC for PCM and XMA data](https://docs.xbox.com/build/console-features/audio/overviews/acp-overview.md#ID4EUPAC) in [ACP overview](https://docs.xbox.com/build/console-features/audio/overviews/acp-overview.md).

To set the end offset, use [SetShapeXmaLoopEndOffset](https://docs.xbox.com/reference/audio/shapexmacontext/functions/setshapexmaloopendoffset.md).

For more information, see the [XMA](https://docs.xbox.com/build/console-features/audio/overviews/shape-overview.md#ID4EYD) section of [Overview of SHAPE](https://docs.xbox.com/build/console-features/audio/overviews/shape-overview.md).

## Requirements

**Header:** shapexmacontext.h

**Supported platforms:** XBOX One family consoles and XBOX Series consoles

## See also

[ShapeXmaContext](https://docs.xbox.com/reference/audio/shapexmacontext/shapexmacontext_members.md)


## Related topics

- [SetShapeXmaLoopEndOffset](https://docs.xbox.com/reference/audio/shapexmacontext/functions/setshapexmaloopendoffset.md)
- [ShapeXmaContext](https://docs.xbox.com/reference/audio/shapexmacontext/shapexmacontext_members.md)
- [GetShapeXmaLoopStartOffset](https://docs.xbox.com/reference/audio/shapexmacontext/functions/getshapexmaloopstartoffset.md)
- [SetShapeXmaLoopStartOffset](https://docs.xbox.com/reference/audio/shapexmacontext/functions/setshapexmaloopstartoffset.md)
- [GetShapeXmaLoopSubframeEnd](https://docs.xbox.com/reference/audio/shapexmacontext/functions/getshapexmaloopsubframeend.md)
