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# GetShapeXmaInputBufferValid

> GetShapeXmaInputBufferValid

Gets the validity flags of the input buffers.

## Syntax

```cpp theme={null}
UINT32 GetShapeXmaInputBufferValid(  
         const SHAPE_XMA_CONTEXT* context  
)  
```

### Parameters

*context*   \_In\_\
Type: [SHAPE\_XMA\_CONTEXT](https://docs.xbox.com/reference/audio/shapexmacontext/structs/shape_xma_context.md)\*

Pointer to a [SHAPE\_XMA\_CONTEXT](https://docs.xbox.com/reference/audio/shapexmacontext/structs/shape_xma_context.md) object.

### Return value

Type: UINT32

Validity flags for the input buffers.

| Value | Description |
| - | - |
| 00 | Neither buffer is valid. |
| 01 | Only buffer 0 (left) is valid. |
| 10 | Only buffer 1 (right) is valid. |
| 11 | Both buffers are valid. |

## Remarks

To set the validity flags of the input buffers, use [SetShapeXmaInputBufferValid](https://docs.xbox.com/reference/audio/shapexmacontext/functions/setshapexmainputbuffervalid.md).

To get the validity flag of the output buffer, use [GetShapeXmaOutputBufferValid](https://docs.xbox.com/reference/audio/shapexmacontext/functions/getshapexmaoutputbuffervalid.md).

For more information, see the [XMA](https://docs.xbox.com/build/console-features/audio/overviews/shape-overview.md#ID4EYD) section of [Overview of SHAPE](https://docs.xbox.com/build/console-features/audio/overviews/shape-overview.md).

## Requirements

**Header:** shapexmacontext.h

**Supported platforms:** XBOX One family consoles and XBOX Series consoles

## See also

[ShapeXmaContext](https://docs.xbox.com/reference/audio/shapexmacontext/shapexmacontext_members.md)


## Related topics

- [SetShapeXmaInputBufferValid](https://docs.xbox.com/reference/audio/shapexmacontext/functions/setshapexmainputbuffervalid.md)
- [GetShapeXmaOutputBufferValid](https://docs.xbox.com/reference/audio/shapexmacontext/functions/getshapexmaoutputbuffervalid.md)
- [ShapeXmaContext](https://docs.xbox.com/reference/audio/shapexmacontext/shapexmacontext_members.md)
- [GetShapeXmaInputBuffer0Valid](https://docs.xbox.com/reference/audio/shapexmacontext/functions/getshapexmainputbuffer0valid.md)
- [GetShapeXmaInputBuffer1Valid](https://docs.xbox.com/reference/audio/shapexmacontext/functions/getshapexmainputbuffer1valid.md)
