> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Configure gaming metadata for a game

> Tutorial for configuring gaming metadata in Partner Center for an XBOX game, highlighting product features and accessibility to reach more players.

This article describes how to add gaming metadata for a product. Metadata information helps you connect with players by directly highlighting specific features about your product. The features within the Gaming Metadata module are optional and can be updated at any time.

> [tab] Microsoft Store on Windows
>
> > [!NOTE]
> >
> > At this time, the features in this page only apply to XBOX games. This page is optional to complete games published in the Microsoft Store on Windows.

> [tab] XBOX
>
> ## Prerequisites
>
> * Enrollment as an XBOX creator. To learn more, see [XBOX Creator Onboarding](https://docs.xbox.com/home/onboarding.md).
> * Active Partner Center account. If you don't have an account yet, contact your XBOX team.
> * Approved Game Concept for your product. To learn more, see [Submit game concepts](https://docs.xbox.com/publishing/game-publishing/publishing-processes/managed-creators/publishing-processes-game-concepts.md).

> [tab] Microsoft Store on Windows
>
> ## Prerequisites
>
> * Enrollment as a Microsoft Store developer.
> * Active Partner Center account.
> * To learn more, see [Microsoft Store Developer Platform](https://storedeveloper.microsoft.com/home).

## Navigate to the Gaming metadata page

**1. Sign in to [Partner Center](https://developer.microsoft.com/dashboard).**

Sign in to [Partner Center](https://developer.microsoft.com/dashboard).

**2. On the **Home** page, select **Apps and games**.**

On the **Home** page, select **Apps and games**.

**3. On the **Apps and games | Overview** page, select your title.**

On the **Apps and games | Overview** page, select your title. Or, enter your game's name in the search bar and then select your game.

**4. Select **Gaming metadata** from the left navigation pane.**

Select **Gaming metadata** from the left navigation pane.

\*\*5. On the **Gaming metadata** page, select **Import metadata (Import from other ...**

On the **Gaming metadata** page, select **Import metadata (Import from other product)** if you already have metadata saved on another product and want to copy it over to this one. Otherwise, go on to the next section.

## Add Accessibility features

**1. Navigate to the **Gaming metadata** page**

[Navigate to the **Gaming metadata** page](#navigate-to-the-gaming-metadata-page)

**2. On the **Gaming metadata** page, go to the **Accessibility features** section...**

On the **Gaming metadata** page, go to the **Accessibility features** section and select **Add**.

**3. Under **Accessibility URL**, enter your game's accessibility page URL.**

Under **Accessibility URL**, enter your game's accessibility page URL. This page provides detailed information about a game's accessibility features. The accessibility page must be specific to your game, not a general accessibility page that covers multiple games. The URL shouldn't contain locale or language identifiers.

**4. Select each option that your game supports.**

Select each option that your game supports. Your game must meet the specific criteria for each feature. For more information, see [Accessibility feature tags](https://docs.xbox.com/build/game-principles/accessibility/accessibility-feature-tags.md).

**5. Select **Save and return** to save your selection.**

Select **Save and return** to save your selection.

## Add Supported languages

**1. Navigate to the **Gaming metadata** page**

[Navigate to the **Gaming metadata** page](#navigate-to-the-gaming-metadata-page)

**2. On the **Gaming metadata** page, go to **Supported languages** section and se...**

On the **Gaming metadata** page, go to **Supported languages** section and select **Add**.

**3. On the **Your game title | Supported languages** page, make selections for al...**

On the **Your game title | Supported languages** page, make selections for all in-game supported languages. Use each category—**Interface**, **Voice**, **Subtitles**—to indicate how each language is supported within your game.

* For example, if your game supports Catalan in the user interface, but doesn’t support it in audio or subtitles, select the **Interface** checkbox and clear the **Voice** and **Subtitles** checkboxes.
* If your game supports all of the listed languages in all three categories, select the checkboxes in the **\[Select all]** row for **Interface**, **Voice**, and **Subtitles**.

**4. If your game has multiple packages and the language support varies in each pa...**

If your game has multiple packages and the language support varies in each package, select the checkbox for **Check this box to show "Language support may vary depending on Store region and initial download." on your Product Details Page (PDP) in the Store.**

**5. Select **Save and return** to save your selection.**

Select **Save and return** to save your selection.

## Configure Game Catalog Extension ID (optional)

> [tab] XBOX
>
> > \[!Warning] It's critical that you don't enter any information in this field unless directed to do so by your Microsoft contacts. Incorrect information in this field will result in game installation issues.
>
> **1. Navigate to the **Gaming metadata** page**
>
> [Navigate to the **Gaming metadata** page](#navigate-to-the-gaming-metadata-page)
>
> **2. On the **Gaming metadata** page, go to **Game Pass** section and select **Add**.**
>
> On the **Gaming metadata** page, go to **Game Pass** section and select **Add**.
>
> **3. Enter your extension ID into the **Game Catalog Extension ID** field.**
>
> Enter your extension ID into the **Game Catalog Extension ID** field. Don't enter any other information in this field.
>
> **4. Select **Save and return** to save your selection.**
>
> Select **Save and return** to save your selection.

> [tab] Microsoft Store on Windows
>
> This section only applies to XBOX games.
>
> > \[!Warning] It's critical that you don't enter any information in this field unless directed to do so by Microsoft. Incorrect information in this field will result in game installation issues.

## Add External content

> [tab] XBOX
>
> **1. Navigate to the **Gaming metadata** page**
>
> [Navigate to the **Gaming metadata** page](#navigate-to-the-gaming-metadata-page)
>
> **2. On the **Gaming metadata** page, go to the **External content** section and s...**
>
> On the **Gaming metadata** page, go to the **External content** section and select **Edit**.
>
> **3. On the **Your game title | External content** page, specify the external cont...**
>
> On the **Your game title | External content** page, specify the external content that should be displayed on your game's Product Details Page (PDP) in the Microsoft Store.
>
> **4. Select **Save and return** to save your selection.**
>
> Select **Save and return** to save your selection.

> [tab] Microsoft Store on Windows
>
> This section only applies to XBOX games.

## Next steps

> [tab] XBOX
>
> * [Configure XBOX services](https://docs.xbox.com/publishing/game-publishing/tutorial-xbox-managed/how-to-configure-xbox-services.md)

> [tab] Microsoft Store on Windows
>
> * [Certify a game](https://docs.xbox.com/publishing/game-publishing/tutorial-xbox-managed/how-to-certify-a-game.md)
> * [Create and publish add-ons](https://docs.xbox.com/publishing/game-publishing/tutorial-xbox-managed/how-to-create-use-publish-add-ons.md)


## Related topics

- [Accessibility metadata](https://docs.xbox.com/publishing/game-publishing/concepts/metadata-accessibility.md)
- [Configure a durable add-on for a game](https://docs.xbox.com/publishing/game-publishing/tutorial-xbox-managed/how-to-configure-a-durable.md)
- [Metadata overview](https://docs.xbox.com/publishing/game-publishing/concepts/metadata-overview.md)
- [Configure pricing and availability for a game](https://docs.xbox.com/publishing/game-publishing/tutorial-xbox-managed/how-to-configure-pricing-and-availability.md)
- [Create and publish an XBOX GDK game in Partner Center](https://docs.xbox.com/publishing/game-publishing/tutorial-xbox-managed/overview.md)
