> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyInvitationConfiguration

> Dados de configuração do convite.

Dados de configuração do convite.

## Sintaxe

```cpp theme={null}
struct PartyInvitationConfiguration {  
    PartyString identifier;  
    PartyInvitationRevocability revocability;  
    uint32_t entityIdCount;  
    const PartyString* entityIds;  
}  
```

### Membros

**`identifier`**   [PartyString](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/reference/typedefs.md)\
*pode ser nullptr*

O identificador do convite.

Esse valor só pode ser nullptr quando usado como entrada para [PartyManager::CreateNewNetwork()](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_createnewnetwork.md) ou [PartyNetwork::CreateInvitation()](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_createinvitation.md). \
\
&#x20;O comprimento dessa cadeia de caracteres deve ser menor ou igual a `c_maxInvitationIdentifierStringLength`.

**`revocability`**   [PartyInvitationRevocability](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/reference/enums/partyinvitationrevocability.md)

A revogabilidade do convite.

**`entityIdCount`**   uint32\_t

O número de IDs de entidade do PlayFab que o convite permite autenticar na rede.

Se esse valor for 0, todos os usuários poderão se autenticar usando o identificador do convite. \
\
&#x20;Esse valor deve ser menor ou igual a `c_maxInvitationEntityIdCount`.

**`entityIds`**   const [PartyString](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/reference/typedefs.md)\*\
*matriz de tamanho `entityIdCount`*

A lista de IDs de entidade do PlayFab que o convite permite autenticar na rede.

Se essa lista estiver vazia, todos os usuários poderão se autenticar usando o identificador do convite.

## Requisitos

**Cabeçalho:** Party.h

## Confira também

[Membros do Party](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/reference/party_members.md)\
[PartyInvitation](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyInvitation/partyinvitation.md)\
[PartyInvitationRevocability](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/reference/enums/partyinvitationrevocability.md)\
[PartyManager::CreateNewNetwork](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_createnewnetwork.md)\
[PartyNetwork::CreateInvitation](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_createinvitation.md)\
[PartyInvitation::GetInvitationConfiguration](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyInvitation/methods/partyinvitation_getinvitationconfiguration.md)


## Related topics

- [PartyInvitation::GetInvitationConfiguration](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyInvitation/methods/partyinvitation_getinvitationconfiguration.md)
- [PartyInvitation](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyInvitation/partyinvitation.md)
- [PartyManager::CreateNewNetwork](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_createnewnetwork.md)
- [Convites do PlayFab Party e o modelo de segurança](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/concepts-invitations-security-model.md)
- [Request Party Service](https://docs.xbox.com/api-reference/multiplayerserver/request-party-service.md)
