> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyCreateInvitationCompletedStateChange

> Informações específicas do tipo de alteração de estado *CreateInvitationCompleted*.

Informações específicas do tipo de alteração de estado *CreateInvitationCompleted*.

## Sintaxe

```cpp theme={null}
struct PartyCreateInvitationCompletedStateChange : PartyStateChange {  
    PartyStateChangeResult result;  
    PartyError errorDetail;  
    PartyNetwork* network;  
    PartyLocalUser* localUser;  
    void* asyncIdentifier;  
    PartyInvitation* invitation;  
}  
```

### Membros

**`result`**   [PartyStateChangeResult](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/reference/enums/partystatechangeresult.md)

Indica que a operação [PartyNetwork::CreateInvitation()](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_createinvitation.md) teve êxito ou fornece o motivo da falha.

**`errorDetail`**   PartyError

Um valor de diagnóstico que fornece informações adicionais de solução de problemas sobre qualquer possível condição de erro.

A forma legível deste detalhe de erro pode ser obtida por meio de [PartyManager::GetErrorMessage()](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_geterrormessage.md).

**`network`**   [PartyNetwork](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/partynetwork.md)\*

A rede usada na chamada associada a esta alteração de estado.

**`localUser`**   [PartyLocalUser](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyLocalUser/partylocaluser.md)\*

O usuário local que criou o convite.

**`asyncIdentifier`**   void\*

O identificador assíncrono fornecido à chamada associada a esta alteração de estado.

**`invitation`**   [PartyInvitation](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyInvitation/partyinvitation.md)\*

O convite criado para a rede.

## Requisitos

**Cabeçalho:** Party.h

## Confira também

[Membros do Party](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/reference/party_members.md)\
[PartyNetwork::CreateInvitation](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_createinvitation.md)


## Related topics

- [PartyNetwork::CreateInvitation](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_createinvitation.md)
- [Convites do PlayFab Party e o modelo de segurança](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/concepts-invitations-security-model.md)
- [PartyStateChangeType](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/reference/enums/partystatechangetype.md)
- [Visão geral da API C/C++ do Party](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/reference/party_members.md)
- [PartyRevokeInvitationCompletedStateChange](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/reference/structs/partyrevokeinvitationcompletedstatechange.md)
