> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyManager::GetChatControls

> Obtém uma matriz que contém uma lista combinada de todos os controles de chat no dispositivo local e em todos os dispositivos remotos.

Obtém uma matriz que contém uma lista combinada de todos os controles de chat no dispositivo local e em todos os dispositivos remotos.

## Sintaxe

```cpp theme={null}
PartyError GetChatControls(  
    uint32_t* chatControlCount,  
    PartyChatControlArray* chatControls  
)  
```

### Parâmetros

**`chatControlCount`**   uint32\_t\*\
*saída*

O número de saída de controles de chat fornecidos em `chatControls`.

**`chatControls`**   [PartyChatControlArray\*](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/reference/typedefs.md)\
*matriz de saída alocada pela biblioteca de tamanho `*chatControlCount`*

Uma matriz de saída alocada pela biblioteca que contém a lista de todos os controles de chat.

### Valor retornado

PartyError

`c_partyErrorSuccess` se a chamada tiver êxito ou um código de erro caso contrário. A forma legível do código de erro pode ser obtida por meio de [GetErrorMessage()](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_geterrormessage.md).

## Comentários

Depois que um [PartyChatControlDestroyedStateChange](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/reference/structs/partychatcontroldestroyedstatechange.md) tiver sido fornecido por [PartyManager::StartProcessingStateChanges()](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_startprocessingstatechanges.md), o controle de chat não estará mais presente na matriz retornada por este método. \
\
&#x20;A memória da matriz retornada é invalidada sempre que o título chama PartyManager::StartProcessingStateChanges() ou quando [PartyLocalDevice::CreateChatControl()](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyLocalDevice/methods/partylocaldevice_createchatcontrol.md) retorna êxito.

## Requisitos

**Cabeçalho:** Party.h

## Confira também

[PartyManager](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyManager/partymanager.md)\
[PartyLocalDevice::CreateChatControl](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyLocalDevice/methods/partylocaldevice_createchatcontrol.md)\
[PartyLocalDevice::DestroyChatControl](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyLocalDevice/methods/partylocaldevice_destroychatcontrol.md)\
[PartyChatControlDestroyedStateChange](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/reference/structs/partychatcontroldestroyedstatechange.md)


## Related topics

- [PartyLocalDevice::CreateChatControl](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyLocalDevice/methods/partylocaldevice_createchatcontrol.md)
- [PartyNetwork::GetChatControls](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_getchatcontrols.md)
- [PartyDevice::GetChatControls](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyDevice/methods/partydevice_getchatcontrols.md)
- [PartyChatControl::GetNetworks](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyChatControl/methods/partychatcontrol_getnetworks.md)
- [PartyChatControl::GetEntityId](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyChatControl/methods/partychatcontrol_getentityid.md)
