> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyAudioManipulationSourceStream

> A classe de gerenciamento para obter áudio de um fluxo de origem de áudio.

A classe de gerenciamento para obter áudio de um fluxo de origem de áudio.

## Sintaxe

```cpp theme={null}
class PartyAudioManipulationSourceStream  
```

## Métodos públicos

| Nome | Descrição |
| - | - |
| [GetConfiguration](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getconfiguration.md) | Recupera a configuração do fluxo de origem. |
| [GetFormat](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getformat.md) | Recupera o formato dos buffers que serão fornecidos por [PartyAudioManipulationSourceStream::GetNextBuffer()](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getnextbuffer.md). |
| [GetAvailableBufferCount](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getavailablebuffercount.md) | Recupera o número total de buffers disponíveis para recuperação deste fluxo por meio de [PartyAudioManipulationSourceStream::GetNextBuffer()](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getnextbuffer.md). |
| [GetNextBuffer](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getnextbuffer.md) | Obtém o próximo buffer disponível no fluxo. |
| [ReturnBuffer](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_returnbuffer.md) | Informa à biblioteca que ela pode recuperar a memória associada a este buffer. |
| [GetCustomContext](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getcustomcontext.md) | Recupera o valor de contexto privado e personalizado, do tamanho de um ponteiro, do aplicativo associado anteriormente a este objeto de fluxo de origem. |
| [SetCustomContext](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_setcustomcontext.md) | Configura um valor de contexto opcional e personalizado, do tamanho de um ponteiro, com este objeto de fluxo de origem. |

## Requisitos

**Cabeçalho:** Party.h

## Confira também

[Membros do Party](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/reference/party_members.md)


## Related topics

- [PartyAudioManipulationSourceStream::GetFormat](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getformat.md)
- [PartyAudioManipulationSourceStream::GetNextBuffer](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getnextbuffer.md)
- [PartyAudioManipulationSourceStream::ReturnBuffer](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_returnbuffer.md)
- [PartyAudioManipulationSourceStream::GetConfiguration](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getconfiguration.md)
- [PartyAudioManipulationSourceStream::GetCustomContext](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/networking/reference/classes/PartyAudioManipulationSourceStream/methods/partyaudiomanipulationsourcestream_getcustomcontext.md)
