> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Lobby.ConnectionString

> Lobby.ConnectionString

# Propriedade Lobby.ConnectionString

Obtém a cadeia de conexão padrão associada ao lobby.

```csharp theme={null}
public string ConnectionString { get; }
```

## Valor retornado

A cadeia de conexão padrão associada ao lobby.

## Comentários

Se este objeto de lobby tiver sido criado chamando [`CreateAndJoinLobby`](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/CreateAndJoinLobby), este método retornará null até que [`ProcessLobbyStateChanges`](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/ProcessLobbyStateChanges) forneça um [`OnLobbyCreateAndJoinCompleted`](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/OnLobbyCreateAndJoinCompleted) bem-sucedido. Se este objeto de lobby tiver sido criado chamando [`JoinLobby`](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/JoinLobby), este método retornará null até que [`ProcessLobbyStateChanges`](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/ProcessLobbyStateChanges) forneça um [`OnLobbyJoinCompleted`](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/OnLobbyJoinCompleted) bem-sucedido.

## Confira também

* classe [Lobby](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/overview.md)
* namespace [PlayFab.Multiplayer](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference.md)


## Related topics

- [Obter Lobby](https://docs.xbox.com/pt-BR/services/playfab/api-references/rest/multiplayer/lobby/get-lobby.md)
- [Get Lobby](https://docs.xbox.com/api-reference/lobby/get-lobby.md)
- [PFLobbyGetConnectionString](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbygetconnectionstring.md)
- [PlayFabMultiplayer.JoinLobby](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/PlayFabMultiplayer/JoinLobby.md)
- [PFLobbyInviteReceivedStateChange](https://docs.xbox.com/pt-BR/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbyinvitereceivedstatechange.md)
