> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# XblMultiplayerSessionSetAllocateCloudCompute

> XblMultiplayerSessionSetAllocateCloudCompute

# XblMultiplayerSessionSetAllocateCloudCompute

Se essa propriedade estiver definida, será feita uma tentativa de alocação do 'cloudComputePackage'.

## Sintaxe

```cpp theme={null}
void XblMultiplayerSessionSetAllocateCloudCompute(  
         XblMultiplayerSessionHandle handle,  
         bool allocateCloudCompute  
)  
```

### Parâmetros

*handle*   \_In\_\
Tipo: [XblMultiplayerSessionHandle](https://docs.xbox.com/pt-BR/reference/live/xsapi-c/multiplayer_c/handles/xblmultiplayersessionhandle.md)

Identificador da sessão multijogador.

*allocateCloudCompute*   \_In\_\
Tipo: bool

True se um pacote de computação em nuvem deve ser alocado e false caso contrário.

### Valor retornado

Tipo: void

## Requisitos

**Cabeçalho:** multiplayer\_c.h

**Biblioteca:** Microsoft.Xbox.Services.14x.GDK.C.lib

## Confira também

[multiplayer\_c](https://docs.xbox.com/pt-BR/reference/live/xsapi-c/multiplayer_c/multiplayer_c_members.md)


## Related topics

- [Multiplayer Session Directory](https://docs.xbox.com/pt-BR/services/xbox-services/multiplayer/mpsd/live-xbox-multiplayer-session-directory.md)
- [Constantes do modelo de sessão](https://docs.xbox.com/pt-BR/services/xbox-services/multiplayer/mpsd/concepts/live-session-template-constants.md)
- [XblMultiplayerSessionProperties](https://docs.xbox.com/pt-BR/reference/live/xsapi-c/multiplayer_c/structs/xblmultiplayersessionproperties.md)
- [XblMultiplayerSessionConstants](https://docs.xbox.com/pt-BR/reference/live/xsapi-c/multiplayer_c/structs/xblmultiplayersessionconstants.md)
- [XblMultiplayerSessionSetSessionChangeSubscription](https://docs.xbox.com/pt-BR/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayersessionsetsessionchangesubscription.md)
