> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# SetShapeXmaInputBuffer1(SHAPE_XMA_CONTEXT*, APU_ADDRESS)

> SetShapeXmaInputBuffer1(SHAPE_XMA_CONTEXT*, APU_ADDRESS)

# SetShapeXmaInputBuffer1(SHAPE\_XMA\_CONTEXT\*, APU\_ADDRESS)

Define o endereço do buffer de entrada direito.

## Sintaxe

```cpp theme={null}
HRESULT SetShapeXmaInputBuffer1(  
         SHAPE_XMA_CONTEXT* context,  
         APU_ADDRESS buffer  
)  
```

### Parâmetros

*context*   \_Inout\_\
Tipo: [SHAPE\_XMA\_CONTEXT](https://docs.xbox.com/pt-BR/reference/audio/shapexmacontext/structs/shape_xma_context.md)\*

Ponteiro para um objeto [SHAPE\_XMA\_CONTEXT](https://docs.xbox.com/pt-BR/reference/audio/shapexmacontext/structs/shape_xma_context.md).

*buffer*   \_In\_\
Tipo: APU\_ADDRESS

Endereço físico do buffer de entrada direito.

### Valor retornado

Tipo: HRESULT

Código de êxito ou de erro HRESULT.

## Comentários

Para definir o endereço do buffer de entrada esquerdo, use [SetShapeXmaInputBuffer0(SHAPE\_XMA\_CONTEXT\*, const void\*)](https://docs.xbox.com/pt-BR/reference/audio/shapexmacontext/functions/setshapexmainputbuffer0.md) ou [SetShapeXmaInputBuffer0(SHAPE\_XMA\_CONTEXT\*, APU\_ADDRESS)](https://docs.xbox.com/pt-BR/reference/audio/shapexmacontext/functions/setshapexmainputbuffer0_2.md).

Para obter o endereço do buffer de entrada direito, use [GetShapeXmaInputBuffer1](https://docs.xbox.com/pt-BR/reference/audio/shapexmacontext/functions/getshapexmainputbuffer1.md).

Para obter mais informações, consulte a seção [XMA](https://docs.xbox.com/pt-BR/build/console-features/audio/overviews/shape-overview.md#ID4EYD) de [Visão geral do SHAPE](https://docs.xbox.com/pt-BR/build/console-features/audio/overviews/shape-overview.md).

## Requisitos

**Cabeçalho:** shapexmacontext.h

**Plataformas compatíveis:** consoles da família XBOX One e consoles XBOX Series

## Confira também

[ShapeXmaContext](https://docs.xbox.com/pt-BR/reference/audio/shapexmacontext/shapexmacontext_members.md)


## Related topics

- [SetShapeXmaInputBuffer0(SHAPE_XMA_CONTEXT*, APU_ADDRESS)](https://docs.xbox.com/pt-BR/reference/audio/shapexmacontext/functions/setshapexmainputbuffer0_2.md)
- [SetShapeXmaCurrentInputBuffer](https://docs.xbox.com/pt-BR/reference/audio/shapexmacontext/functions/setshapexmacurrentinputbuffer.md)
- [GetShapeXmaInputBuffer1](https://docs.xbox.com/pt-BR/reference/audio/shapexmacontext/functions/getshapexmainputbuffer1.md)
- [SetShapeXmaInputBuffer0(SHAPE_XMA_CONTEXT*, const void*)](https://docs.xbox.com/pt-BR/reference/audio/shapexmacontext/functions/setshapexmainputbuffer0.md)
- [ShapeXmaContext](https://docs.xbox.com/pt-BR/reference/audio/shapexmacontext/shapexmacontext_members.md)
