> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Unreal Engine overview

> Build XBOX and Windows titles in Unreal Engine using the XBOX plug-in granted through ID@XBOX that talks to the GDK from inside the Unreal editor.

This path is for teams building their game in **Unreal Engine**. You'll install a special XBOX plug-in for Unreal that talks to the GDK for you — most of your day-to-day work stays in the Unreal editor.

> [!TIP]
>
> **Is this the right path for you?** Pick this if your game is (or will be) an Unreal project. If you're using a different engine, see [Unity](https://docs.xbox.com/paths/unity/overview.md) or [community engines](https://docs.xbox.com/paths/community-engines/overview.md). If you're not using an engine at all, pick a device path like [XBOX Series X|S](https://docs.xbox.com/paths/series-xs/overview.md).

## Before you start

Make sure the following are in place. If anything is missing, go back to the [Home](https://docs.xbox.com/index.md) guided path.

* **ID\@XBOX onboarding complete** — NDA signed, concept approved, Partner Center registered. See [ID@XBOX onboarding](https://docs.xbox.com/home/onboarding.md).
* **Dev PC ready** — Visual Studio, Windows SDK, and the GDK installed. See [Setup & install](https://docs.xbox.com/home/setup-install/get-started.md).
* **A working Unreal project** locally (any recent UE 5.x version).
* **XBOX GDK plug-in for Unreal** available in your Epic account (granted via ID\@XBOX). See [Unreal setup](https://docs.xbox.com/build/gdk-and-engines/unreal/unreal.md).
* **Partner Center product** — with the appropriate device rows checked (Retail / Desktop / handheld).

## Build & develop

> [card] [Unreal on PC](https://docs.xbox.com/build/gdk-and-engines/unreal/unreal.md)
>
> Setup guide.

> [card] [GDK & Engines](https://docs.xbox.com/build/gdk-and-engines/gdk-and-engines.md)
>
> Integration overview.

> [card] [Packaging](https://docs.xbox.com/build/core-features/common/packaging/overviews/packaging.md)
>
> Package for XBOX + PC.

> [card] [Platform features](https://docs.xbox.com/build/core-features/common/game-config/MicrosoftGameConfig-Overview.md)
>
> Achievements, presence, input.

> [card] [Console features](https://docs.xbox.com/build/console-features/index.md)
>
> Quick Resume, DirectStorage, Smart Delivery.

> [card] [Cross-device / cross-gen](https://docs.xbox.com/build/gdk-and-engines/overview.md)
>
> Console + PC + generation parity.

## Add services

> [card] [XBOX Services](https://docs.xbox.com/services/xbox-services/index.md)
>
> Identity, presence, social.

> [card] [PlayFab](https://docs.xbox.com/services/playfab/get-started/what-is-playfab.md)
>
> LiveOps, economy, multiplayer.

## Publish

> [card] [Overview](https://docs.xbox.com/publishing/game-publishing/overview.md)
>
> Publishing basics.

> [card] [XBOX Requirements](https://docs.xbox.com/publishing/certification/xbox-requirements.md)
>
> XR compliance.

> [card] [Certification](https://docs.xbox.com/publishing/certification/overview.md)
>
> Cert process.

> [card] [Store listing](https://docs.xbox.com/publishing/game-publishing/overview.md)
>
> Product page.

> [card] [Pricing](https://docs.xbox.com/publishing/game-publishing/concepts/availability/sale-pricing.md)
>
> Pricing.

> [card] [Ratings](https://docs.xbox.com/publishing/game-publishing/concepts/age-ratings.md)
>
> Age ratings.

## Optimize & reference

> [card] [Optimize](https://docs.xbox.com/tools/index.md)
>
> Profilers, diagnostics, and performance tools.

> [card] [API References](https://docs.xbox.com/reference/system/gc-reference-system-toc.md)
>
> Gaming Runtime, XBOX Services, and platform APIs.

## Related API documentation

* [XGameRuntime features reference](https://docs.xbox.com/reference/system/xgameruntimefeature/xgameruntimefeature_members.md) — GDK surface Unreal plugins wrap
* [XSAPI overview](https://docs.xbox.com/reference/live/xsapi-c/atoc-xsapi-c.md) — XBOX Services APIs used from Unreal
* [PlayFab overview](https://docs.xbox.com/services/playfab/get-started/what-is-playfab.md) — PlayFab REST + Unreal SDK surface


## Related topics

- [PlayFab for Unreal Engine Overview](https://docs.xbox.com/services/playfab/sdks/unified-unreal/overview.md)
- [Godot & Community Engines overview](https://docs.xbox.com/paths/community-engines/overview.md)
- [Get started with Unreal Engine for PC development](https://docs.xbox.com/build/gdk-and-engines/unreal/unreal.md)
- [Use the GDK with Unity, Unreal, and other engines](https://docs.xbox.com/build/gdk-and-engines/gdk-and-engines.md)
- [PlayFab Unreal GSDK Plugin Overview](https://docs.xbox.com/services/playfab/multiplayer/servers/server-sdks/unreal-gsdk/index.md)
