> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Port from other platforms

> Port a title from another console to XBOX Series X|S: DirectX 12 rendering, XInput/WGI input mapping, DirectStorage, and XBOX Services integration.

Moving a title from another platform to XBOX Series X|S usually means swapping the platform SDK layer while keeping your rendering, gameplay, and audio code largely intact. This path highlights what to plan for.

## Plan the port

> [card] [GDK & engines overview](https://docs.xbox.com/build/gdk-and-engines/gdk-and-engines.md)
>
> How the GDK slots into your engine's platform layer.

> [card] [XBOX Series X|S targeting](https://docs.xbox.com/paths/series-xs/overview.md)
>
> Series X|S capabilities, memory, and features.

> [card] [Graphics: DirectX 12](https://docs.xbox.com/home/build-first-title/porting-guides.md)
>
> Map your renderer to DirectX 12 on XBOX.

> [card] [Input](https://docs.xbox.com/build/core-features/common/input/porting/input-porting-xinput.md)
>
> XInput / Windows.Gaming.Input mapping.

> [card] [Storage & I/O](https://docs.xbox.com/build/console-features/index.md)
>
> DirectStorage, Quick Resume, Smart Delivery.

> [card] [Identity & services](https://docs.xbox.com/services/xbox-services/index.md)
>
> XBOX Services and PlayFab for identity, saves, multiplayer.

## Then continue with the shared workflow

> [card] [General porting workflow](https://docs.xbox.com/paths/porting/guides.md)
>
> Tooling, checklists, packaging.

> [card] [Your engine](https://docs.xbox.com/build/gdk-and-engines/gdk-and-engines.md)
>
> Unreal, Unity, Godot, and more.

> [card] [Publishing your port](https://docs.xbox.com/paths/porting/publishing.md)
>
> Cert, XR, and store submission.


## Related topics

- [Microsoft Game Development Kit (GDK) porting guides](https://docs.xbox.com/home/build-first-title/porting-guides.md)
- [Porting overview](https://docs.xbox.com/paths/porting/overview.md)
- [PlayFab Party port usage and firewall requirements](https://docs.xbox.com/services/playfab/multiplayer/networking/concepts-port-usage.md)
- [XBOX Game Development](https://docs.xbox.com/index.md)
- [Preferred UDP multiplayer port](https://docs.xbox.com/build/console-features/networking/game-mesh/preferred-local-udp-multiplayer-port-networking.md)
