> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyInvitationCreatedStateChange

> *InvitationCreated* 유형의 상태 변경에 관한 정보입니다.

*InvitationCreated* 유형의 상태 변경에 관한 정보입니다.

## Syntax

```cpp theme={null}
struct PartyInvitationCreatedStateChange : PartyStateChange {  
    PartyNetwork* network;  
    PartyInvitation* invitation;  
}  
```

### Members

**`network`**   [PartyNetwork](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/partynetwork.md)\*

생성된 초대의 네트워크입니다.

**`invitation`**   [PartyInvitation](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyInvitation/partyinvitation.md)\*

생성된 초대입니다.

이 상태 변경을 받으면 [PartyNetwork::GetInvitations()](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_getinvitations.md)를 통해 초대 개체를 쿼리할 수 있습니다.

## Requirements

**Header:** Party.h

## 함께 보기

[Party members](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/party_members.md)


## Related topics

- [PartyNetwork::CreateInvitation](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_createinvitation.md)
- [PartyNetwork::GetInvitations](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_getinvitations.md)
- [Party C/C++ API 개요](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/party_members.md)
- [PlayFab Party 초대 및 보안 모델](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/concepts-invitations-security-model.md)
- [PartyStateChangeType](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/enums/partystatechangetype.md)
