> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyInvitationConfiguration

> 초대 구성 데이터입니다.

초대 구성 데이터입니다.

## Syntax

```cpp theme={null}
struct PartyInvitationConfiguration {  
    PartyString identifier;  
    PartyInvitationRevocability revocability;  
    uint32_t entityIdCount;  
    const PartyString* entityIds;  
}  
```

### Members

**`identifier`**   [PartyString](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/typedefs.md)\
*nullptr일 수 있음*

초대의 식별자입니다.

이 값은 [PartyManager::CreateNewNetwork()](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_createnewnetwork.md) 또는 [PartyNetwork::CreateInvitation()](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_createinvitation.md)의 입력으로 사용될 때만 nullptr일 수 있습니다. \
\
&#x20;이 문자열의 길이는 `c_maxInvitationIdentifierStringLength` 이하여야 합니다.

**`revocability`**   [PartyInvitationRevocability](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/enums/partyinvitationrevocability.md)

초대의 취소 가능성입니다.

**`entityIdCount`**   uint32\_t

초대가 네트워크로 인증하도록 허용하는 PlayFab 엔터티 ID의 수입니다.

이 값이 0이면 모든 사용자가 초대의 식별자를 사용하여 인증할 수 있습니다. \
\
&#x20;이 값은 `c_maxInvitationEntityIdCount` 이하여야 합니다.

**`entityIds`**   const [PartyString](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/typedefs.md)\*\
*크기 `entityIdCount`의 배열*

초대가 네트워크로 인증하도록 허용하는 PlayFab 엔터티 ID의 목록입니다.

이 목록이 비어 있으면 모든 사용자가 초대의 식별자를 사용하여 인증할 수 있습니다.

## Requirements

**Header:** Party.h

## 함께 보기

[Party members](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/party_members.md)\
[PartyInvitation](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyInvitation/partyinvitation.md)\
[PartyInvitationRevocability](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/enums/partyinvitationrevocability.md)\
[PartyManager::CreateNewNetwork](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_createnewnetwork.md)\
[PartyNetwork::CreateInvitation](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_createinvitation.md)\
[PartyInvitation::GetInvitationConfiguration](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyInvitation/methods/partyinvitation_getinvitationconfiguration.md)


## Related topics

- [PartyInvitation::GetInvitationConfiguration](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyInvitation/methods/partyinvitation_getinvitationconfiguration.md)
- [PartyInvitation](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyInvitation/partyinvitation.md)
- [PartyManager::CreateNewNetwork](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_createnewnetwork.md)
- [Request Party Service](https://docs.xbox.com/api-reference/multiplayerserver/request-party-service.md)
- [PlayFab Party 초대 및 보안 모델](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/concepts-invitations-security-model.md)
