> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyChatControlCreatedStateChange

> 상태 변경의 *ChatControlCreated* 유형에 특정한 정보입니다.

상태 변경의 *ChatControlCreated* 유형에 특정한 정보입니다.

## Syntax

```cpp theme={null}
struct PartyChatControlCreatedStateChange : PartyStateChange {  
    PartyChatControl* chatControl;  
}  
```

### Members

**`chatControl`**   [PartyChatControl](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyChatControl/partychatcontrol.md)\*

생성된 채팅 컨트롤입니다.

## Requirements

**Header:** Party.h

## See also

[Party members](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/party_members.md)\
[PartyLocalDevice::CreateChatControl](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyLocalDevice/methods/partylocaldevice_createchatcontrol.md)


## Related topics

- [PartyLocalDevice::CreateChatControl](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyLocalDevice/methods/partylocaldevice_createchatcontrol.md)
- [Party C/C++ API 개요](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/party_members.md)
- [PartyStateChangeType](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/enums/partystatechangetype.md)
- [PartyChatControlDestroyedStateChange](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/structs/partychatcontroldestroyedstatechange.md)
- [PartyDestroyChatControlCompletedStateChange](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/structs/partydestroychatcontrolcompletedstatechange.md)
