> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyTextChatOptions

> 텍스트 채팅 옵션입니다.

텍스트 채팅 옵션입니다.

## Syntax

```cpp theme={null}
enum class PartyTextChatOptions    
{  
    None = 0x0,  
    TranslateToLocalLanguage = 0x1,  
    FilterOffensiveText = 0x2,  
}  
```

## Constants

| Constant | Description |
| - | - |
| None | 선택된 옵션이 없습니다. |
| TranslateToLocalLanguage | 수신 텍스트 채팅이 로컬 채팅 컨트롤의 언어로 번역됩니다.  [PartyLocalChatControl::GetLanguage()](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/methods/partylocalchatcontrol_getlanguage.md)를 통해 지정된 언어는 수신 텍스트 채팅이 번역될 언어입니다. 번역은 [PartyChatTextReceivedStateChange](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/structs/partychattextreceivedstatechange.md)를 통해 원본 텍스트 채팅과 함께 제공됩니다.   번역이 활성화되어 있는 경우, 결과 PartyChatTextReceivedStateChange마다 로컬 채팅 컨트롤 언어에 해당하는 번역이 항상 제공됩니다. 원본 채팅 컨트롤의 언어가 로컬 채팅 컨트롤의 언어와 동일한 경우 채팅 텍스트와 번역 문자열이 동일합니다. |
| FilterOffensiveText | 수신 텍스트 채팅에서 불쾌한 용어가 필터링됩니다.  영어로 감지된 수신 채팅 텍스트의 경우, [PartyManager::SetOption()](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_setoption.md)의 [PartyOption::TextChatFilterLevel](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/enums/partyoption.md) 옵션을 사용하여 필터링 수준을 조정할 수 있습니다. 기본 수준은 가족 친화적입니다. |

## Requirements

**Header:** Party.h

## See also

[Party members](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/party_members.md)\
[PartyLocalChatControl::SetTextChatOptions](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/methods/partylocalchatcontrol_settextchatoptions.md)\
[PartyLocalChatControl::GetLanguage](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/methods/partylocalchatcontrol_getlanguage.md)\
[PartyChatTextReceivedStateChange](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/structs/partychattextreceivedstatechange.md)


## Related topics

- [PartyLocalChatControl::GetTextChatOptions](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/methods/partylocalchatcontrol_gettextchatoptions.md)
- [PartyLocalChatControl::SetTextChatOptions](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/methods/partylocalchatcontrol_settextchatoptions.md)
- [Using text moderation](https://docs.xbox.com/ko/services/playfab/community/voice-communications/concepts-text-moderation.md)
- [PartySetTextChatOptionsCompletedStateChange](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/structs/partysettextchatoptionscompletedstatechange.md)
- [PartyChatTextReceivedStateChange](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/structs/partychattextreceivedstatechange.md)
