> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyManager::GetChatControls

> 로컬 디바이스와 모든 원격 디바이스에 있는 모든 채팅 컨트롤의 결합된 목록을 포함하는 배열을 가져옵니다.

로컬 디바이스와 모든 원격 디바이스에 있는 모든 채팅 컨트롤의 결합된 목록을 포함하는 배열을 가져옵니다.

## Syntax

```cpp theme={null}
PartyError GetChatControls(  
    uint32_t* chatControlCount,  
    PartyChatControlArray* chatControls  
)  
```

### Parameters

**`chatControlCount`**   uint32\_t\*\
*출력*

`chatControls`에 제공된 출력 채팅 컨트롤 수입니다.

**`chatControls`**   [PartyChatControlArray\*](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/typedefs.md)\
*크기가 `*chatControlCount`인 라이브러리에서 할당된 출력 배열*

모든 채팅 컨트롤의 목록을 포함하는 라이브러리에서 할당된 출력 배열입니다.

### Return value

PartyError

호출이 성공한 경우 `c_partyErrorSuccess`, 그렇지 않으면 오류 코드입니다. 오류 코드의 사람이 읽을 수 있는 형식은 [GetErrorMessage()](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_geterrormessage.md)를 통해 검색할 수 있습니다.

## Remarks

[PartyChatControlDestroyedStateChange](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/structs/partychatcontroldestroyedstatechange.md)가 [PartyManager::StartProcessingStateChanges()](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyManager/methods/partymanager_startprocessingstatechanges.md)를 통해 제공되면 채팅 컨트롤은 이 메서드가 반환한 배열에 더 이상 존재하지 않습니다. \
\
&#x20;반환된 배열의 메모리는 타이틀이 PartyManager::StartProcessingStateChanges()를 호출하거나 [PartyLocalDevice::CreateChatControl()](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyLocalDevice/methods/partylocaldevice_createchatcontrol.md)이 성공을 반환할 때마다 무효화됩니다.

## Requirements

**Header:** Party.h

## See also

[PartyManager](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyManager/partymanager.md)\
[PartyLocalDevice::CreateChatControl](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyLocalDevice/methods/partylocaldevice_createchatcontrol.md)\
[PartyLocalDevice::DestroyChatControl](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyLocalDevice/methods/partylocaldevice_destroychatcontrol.md)\
[PartyChatControlDestroyedStateChange](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/structs/partychatcontroldestroyedstatechange.md)


## Related topics

- [PartyLocalDevice::CreateChatControl](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyLocalDevice/methods/partylocaldevice_createchatcontrol.md)
- [PartyNetwork::GetChatControls](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyNetwork/methods/partynetwork_getchatcontrols.md)
- [PartyDevice::GetChatControls](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyDevice/methods/partydevice_getchatcontrols.md)
- [PartyChatControl::GetNetworks](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyChatControl/methods/partychatcontrol_getnetworks.md)
- [PartyChatControl::GetEntityId](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyChatControl/methods/partychatcontrol_getentityid.md)
