> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyEndpoint

> 네트워크의 엔드포인트를 나타냅니다.

네트워크의 엔드포인트를 나타냅니다.

## Syntax

```cpp theme={null}
class PartyEndpoint  
```

## Public Methods

| Name | Description |
| - | - |
| [GetLocal](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyEndpoint/methods/partyendpoint_getlocal.md) | 이 엔드포인트의 [PartyLocalEndpoint](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyLocalEndpoint/partylocalendpoint.md) 버전을 가져옵니다. |
| [GetEntityId](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyEndpoint/methods/partyendpoint_getentityid.md) | 이 엔드포인트와 연결된 사용자의 PlayFab Entity ID를 가져옵니다. |
| [GetEntityType](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyEndpoint/methods/partyendpoint_getentitytype.md) | 이 엔드포인트와 연결된 사용자의 PlayFab 엔터티 유형을 가져옵니다. |
| [GetNetwork](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyEndpoint/methods/partyendpoint_getnetwork.md) | 이 엔드포인트와 연결된 네트워크를 가져옵니다. |
| [GetDevice](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyEndpoint/methods/partyendpoint_getdevice.md) | 이 엔드포인트와 연결된 디바이스를 가져옵니다. |
| [GetUniqueIdentifier](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyEndpoint/methods/partyendpoint_getuniqueidentifier.md) | 이 엔드포인트의 네트워크 고유 식별자를 가져옵니다. |
| [GetSharedProperty](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyEndpoint/methods/partyendpoint_getsharedproperty.md) | 공유 속성의 값을 가져옵니다. |
| [GetCustomContext](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyEndpoint/methods/partyendpoint_getcustomcontext.md) | 이 엔드포인트 개체와 이전에 연결된 앱의 사설, 사용자 지정 포인터 크기 컨텍스트 값을 가져옵니다. |
| [SetCustomContext](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyEndpoint/methods/partyendpoint_setcustomcontext.md) | 이 엔드포인트 개체에 선택적 사용자 지정 포인터 크기 컨텍스트 값을 구성합니다. |

## Requirements

**Header:** Party.h

## See also

[Party members](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/party_members.md)\
[PartyLocalEndpoint](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyLocalEndpoint/partylocalendpoint.md)


## Related topics

- [PartyEndpoint::GetLocal](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyEndpoint/methods/partyendpoint_getlocal.md)
- [PartyEndpoint::GetDevice](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyEndpoint/methods/partyendpoint_getdevice.md)
- [PartyEndpoint::GetNetwork](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyEndpoint/methods/partyendpoint_getnetwork.md)
- [PartyEndpoint::GetEntityId](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyEndpoint/methods/partyendpoint_getentityid.md)
- [PartyEndpoint::GetEntityType](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyEndpoint/methods/partyendpoint_getentitytype.md)
