> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PartyChatControl

> 채팅 작업을 위한 관리 클래스입니다.

채팅 작업을 위한 관리 클래스입니다.

## Syntax

```cpp theme={null}
class PartyChatControl  
```

## Public Methods

| Name | Description |
| - | - |
| [GetLocal](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyChatControl/methods/partychatcontrol_getlocal.md) | 이 채팅 컨트롤의 [PartyLocalChatControl](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/partylocalchatcontrol.md) 버전을 가져옵니다. |
| [GetDevice](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyChatControl/methods/partychatcontrol_getdevice.md) | 이 채팅 컨트롤이 연결된 디바이스를 반환합니다. |
| [GetEntityId](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyChatControl/methods/partychatcontrol_getentityid.md) | 이 채팅 컨트롤과 연결된 사용자의 PlayFab Entity ID를 가져옵니다. |
| [GetEntityType](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyChatControl/methods/partychatcontrol_getentitytype.md) | 이 채팅 컨트롤과 연결된 사용자의 PlayFab 엔터티 유형을 가져옵니다. |
| [GetNetworks](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyChatControl/methods/partychatcontrol_getnetworks.md) | 이 채팅 컨트롤이 연결된 네트워크를 가져옵니다. |
| [GetCustomContext](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyChatControl/methods/partychatcontrol_getcustomcontext.md) | 이 채팅 컨트롤 개체와 이전에 연결된 앱의 사설, 사용자 지정 포인터 크기 컨텍스트 값을 가져옵니다. |
| [SetCustomContext](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyChatControl/methods/partychatcontrol_setcustomcontext.md) | 이 채팅 컨트롤 개체에 선택적 사용자 지정 포인터 크기 컨텍스트 값을 구성합니다. |
| [ConfigureAudioManipulationVoiceStream](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyChatControl/methods/partychatcontrol_configureaudiomanipulationvoicestream.md) | 이 채팅 컨트롤과 연결된 오디오 조작 음성 스트림을 구성하기 위한 비동기 작업을 큐에 넣습니다. |
| [GetAudioManipulationVoiceStream](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyChatControl/methods/partychatcontrol_getaudiomanipulationvoicestream.md) | 이 채팅 컨트롤과 연결된 오디오 조작 음성 스트림을 가져옵니다. |

## Requirements

**Header:** Party.h

## See also

[Party members](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/party_members.md)\
[PartyLocalChatControl](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyLocalChatControl/partylocalchatcontrol.md)


## Related topics

- [PartyChatControl::GetNetworks](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyChatControl/methods/partychatcontrol_getnetworks.md)
- [PartyChatControl::GetLocal](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyChatControl/methods/partychatcontrol_getlocal.md)
- [PartyChatControl::GetDevice](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyChatControl/methods/partychatcontrol_getdevice.md)
- [PartyChatControl::GetCustomContext](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyChatControl/methods/partychatcontrol_getcustomcontext.md)
- [PartyChatControl::GetEntityId](https://docs.xbox.com/ko/services/playfab/multiplayer/networking/reference/classes/PartyChatControl/methods/partychatcontrol_getentityid.md)
