> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PFMatchmakingMatchMember

> 플레이어의 엔터티 키, 팀 ID, 특성 페이로드를 포함하는 PlayFab Multiplayer 매치메이킹 매치 결과의 단일 멤버를 나타냅니다.

매치 결과의 멤버입니다.

## 구문

```cpp theme={null}
struct PFMatchmakingMatchMember {  
    PFEntityKey entityKey;  
    const char* teamId;  
    const char* attributes;  
}  
```

### 멤버

**`entityKey`**   [PFEntityKey](https://docs.xbox.com/ko/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmultiplayer/pfentitykey_clientsdk.md)

이 매치 멤버에 대한 엔터티 키입니다.

**`teamId`**   const char\*\
*null로 끝남*

이 매치 멤버에 할당된 팀 ID입니다.

매치메이킹 큐가 팀 규칙을 사용하지 않는 경우 비어 있을 수 있습니다.

**`attributes`**   const char\*\
*null로 끝남*

직렬화된 JSON 형식으로 된 이 사용자의 특성입니다.

## 요구 사항

**헤더:** PFMatchmaking.h

## 함께 보기

[PFMatchmaking members](https://docs.xbox.com/ko/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmatchmaking/pfmatchmaking_members.md)


## Related topics

- [PFMatchmakingMatchDetails](https://docs.xbox.com/ko/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmatchmaking/structs/pfmatchmakingmatchdetails.md)
- [PFMultiplayer C/C++ API 개요 - PFMatchmaking.h](https://docs.xbox.com/ko/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmatchmaking/pfmatchmaking_members.md)
- [PFMatchmakingServerBackfillTicketConfiguration](https://docs.xbox.com/ko/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmatchmaking/structs/pfmatchmakingserverbackfillticketconfiguration.md)
- [서버 백필 티켓 사용 - Multiplayer SDK](https://docs.xbox.com/ko/services/playfab/multiplayer/matchmaking/backfill-tickets-multiplayer-sdk.md)
- [MatchmakingMatchDetails.Members](https://docs.xbox.com/ko/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/MatchmakingMatchDetails/Members.md)
