> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PFEventsWriteEventsRequest

> PFEventsWriteEventsRequest 데이터 모델입니다.

PFEventsWriteEventsRequest 데이터 모델입니다.

## 구문

```cpp theme={null}
typedef struct PFEventsWriteEventsRequest {  
    PFStringDictionaryEntry const* customTags;  
    uint32_t customTagsCount;  
    PFEventsEventContents const* events;  
    uint32_t eventsCount;  
} PFEventsWriteEventsRequest;  
```

### 멤버

**`customTags`**   PFStringDictionaryEntry const\*\
*may be nullptr*

(선택 사항) 요청과 연결된 선택적 사용자 지정 태그입니다(예: 빌드 번호, 외부 추적 식별자 등).

**`customTagsCount`**   uint32\_t

customTags의 개수입니다.

**`events`**   [PFEventsEventContents](https://docs.xbox.com/ko/services/playfab/api-references/c/pfeventstypes/structs/pfeventseventcontents.md) const\*

기록할 이벤트 컬렉션입니다. 요청당 최대 200개의 이벤트를 쓸 수 있습니다.

**`eventsCount`**   uint32\_t

events의 개수입니다.

## 요구 사항

**헤더:** PFEventsTypes.h

## 참고 항목

[PFEventsTypes 멤버](https://docs.xbox.com/ko/services/playfab/api-references/c/pfeventstypes/pfeventstypes_members.md)


## Related topics

- [PFEventsWriteEventsAsync](https://docs.xbox.com/ko/services/playfab/api-references/c/pfevents/functions/pfeventswriteeventsasync.md)
- [PFEventsWriteTelemetryEventsAsync](https://docs.xbox.com/ko/services/playfab/api-references/c/pfevents/functions/pfeventswritetelemetryeventsasync.md)
- [Services C API 개요 - PFEventsTypes.h](https://docs.xbox.com/ko/services/playfab/api-references/c/pfeventstypes/pfeventstypes_members.md)
- [Write Events](https://docs.xbox.com/api-reference/playstream-events/write-events.md)
- [Write Telemetry Events](https://docs.xbox.com/api-reference/playstream-events/write-telemetry-events.md)
