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# PFAuthenticationEntityTokenResponse

> PFAuthenticationEntityTokenResponse 데이터 모델입니다.

PFAuthenticationEntityTokenResponse 데이터 모델입니다.

## 구문

```cpp theme={null}
typedef struct PFAuthenticationEntityTokenResponse {  
    PFEntityKey const* entity;  
    const char* entityToken;  
    time_t const* tokenExpiration;  
} PFAuthenticationEntityTokenResponse;  
```

### 멤버

**`entity`**   PFEntityKey const\*\
*may be nullptr*

(선택 사항) 엔터티 ID 및 형식입니다.

**`entityToken`**   const char\*\
*is null-terminated*

(선택 사항) 모든 엔터티 기반 API 호출에 대한 X-EntityToken을 설정하는 데 사용되는 토큰입니다.

**`tokenExpiration`**   time\_t const\*\
*may be nullptr*

(선택 사항) 토큰이 만료 가능한 토큰인 경우 UTC 기준 토큰이 만료되는 시간입니다.

## 요구 사항

**헤더:** PFAuthenticationTypes.h

## 참고 항목

[PFAuthenticationTypes 멤버](https://docs.xbox.com/ko/services/playfab/api-references/c/pfauthenticationtypes/pfauthenticationtypes_members.md)


## Related topics

- [PFAuthenticationAuthenticateCustomIdResult](https://docs.xbox.com/ko/services/playfab/api-references/c/pfauthenticationtypes/structs/pfauthenticationauthenticatecustomidresult.md)
- [PFAuthenticationServerLoginWithPSNGetResult](https://docs.xbox.com/ko/services/playfab/api-references/c/pfauthentication/functions/pfauthenticationserverloginwithpsngetresult.md)
- [PFAuthenticationServerLoginWithCustomIDGetResult](https://docs.xbox.com/ko/services/playfab/api-references/c/pfauthentication/functions/pfauthenticationserverloginwithcustomidgetresult.md)
- [PFAuthenticationServerLoginWithIOSDeviceIDGetResult](https://docs.xbox.com/ko/services/playfab/api-references/c/pfauthentication/functions/pfauthenticationserverloginwithiosdeviceidgetresult.md)
- [PFAuthenticationServerLoginWithXboxGetResult](https://docs.xbox.com/ko/services/playfab/api-references/c/pfauthentication/functions/pfauthenticationserverloginwithxboxgetresult.md)
