> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# XThread (API 콘텐츠)

> XThread

# XThread

XThread API에 대한 참조 자료입니다.

## 함수

| 함수 | 설명 |
| - | - |
| [XThreadAssertNotTimeSensitive](https://docs.xbox.com/ko/reference/system/xthread/functions/xthreadassertnottimesensitive.md) | 호출 스레드가 시간에 민감한 것으로 표시되었는지 여부를 어설션합니다. |
| [XThreadIsTimeSensitive](https://docs.xbox.com/ko/reference/system/xthread/functions/xthreadistimesensitive.md) | 호출 스레드가 시간에 민감한 것으로 표시되었는지 여부를 나타냅니다. |
| [XThreadSetTimeSensitive](https://docs.xbox.com/ko/reference/system/xthread/functions/xthreadsettimesensitive.md) | 스레드를 시간에 민감한 상태로 설정하거나 지웁니다. |

## 개념 문서

* [시간에 민감한 스레드](https://learn.microsoft.com/gaming/gdk/docs/gdk-dev/console-dev/overviews/threads/time-sensitive-threads)
* [Unity 프로젝트에서 GDK API용 C# 래퍼 사용](https://learn.microsoft.com/gaming/gdk/docs/gdk-dev/pc-dev/tutorials/get-started-with-unity-pc/features/gdk-unity-api-wrappers)

## 함께 보기

[시스템 API 참조](https://docs.xbox.com/ko/reference/system/gc-reference-system-toc.md)
[시간에 민감한 스레드](https://learn.microsoft.com/gaming/gdk/docs/gdk-dev/console-dev/overviews/threads/time-sensitive-threads)


## Related topics

- [XAccessibility (API 콘텐츠)](https://docs.xbox.com/ko/reference/system/xaccessibility/xaccessibility_members.md)
- [XUser (API 콘텐츠)](https://docs.xbox.com/ko/reference/system/xuser/xuser_members.md)
- [XSpeechSynthesizer (API 콘텐츠)](https://docs.xbox.com/ko/reference/system/xspeechsynthesizer/xspeechsynthesizer_members.md)
- [API 참조(콘텐츠)](https://docs.xbox.com/ko/reference/gc-reference-toc.md)
- [GameChat2 멤버(API 콘텐츠)](https://docs.xbox.com/ko/reference/chat/gamechat2/gamechat2_members.md)
