> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# XPackageMount

> [DEPRECATED] XPackageMount

# \[DEPRECATED] XPackageMount

> [!NOTE]
>
> 이 함수는 이제 사용되지 않습니다. 대신 [XPackageMountWithUiAsync](https://docs.xbox.com/ko/reference/system/xpackage/functions/xpackagemountwithuiasync.md)를 사용하세요.

지정된 콘텐츠의 설치를 탑재하고 이에 대한 탑재 핸들을 반환합니다.

## 구문

```cpp theme={null}
HRESULT XPackageMount(  
         const char* packageIdentifier,  
         XPackageMountHandle* mount  
)  
```

## 요구 사항

**헤더:** XPackage.h

**라이브러리:** xgameruntime.lib

**지원 플랫폼:** Windows, XBOX One 제품군 콘솔 및 XBOX Series 콘솔

## 개념 문서

* [GDK 다운로드 가능한 콘텐츠(DLC) 패키지](https://docs.xbox.com/ko/build/core-features/common/packaging/packaging-downloadable-content-dlc.md)
* [XBOX 콘솔의 로컬 스토리지](https://docs.xbox.com/ko/build/console-features/storage/local-storage.md)
* [시간에 민감한 스레드](https://learn.microsoft.com/gaming/gdk/docs/gdk-dev/console-dev/overviews/threads/time-sensitive-threads)

## 함께 보기

[XPackageMountWithUiAsync](https://docs.xbox.com/ko/reference/system/xpackage/functions/xpackagemountwithuiasync.md)


## Related topics

- [XPackageCloseMountHandle](https://docs.xbox.com/ko/reference/system/xpackage/functions/xpackageclosemounthandle.md)
- [GDK 다운로드 가능 콘텐츠(DLC) 패키지](https://docs.xbox.com/ko/build/core-features/common/packaging/packaging-downloadable-content-dlc.md)
- [XPackage (API 콘텐츠)](https://docs.xbox.com/ko/reference/system/xpackage/xpackage_members.md)
- [Unity 프로젝트에서 GDK API용 C# 래퍼 사용](https://docs.xbox.com/ko/build/gdk-and-engines/unity/unity-api-wrappers.md)
- [XPackageMountWithUiAsync](https://docs.xbox.com/ko/reference/system/xpackage/functions/xpackagemountwithuiasync.md)
