> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Deadzone

> Deadzone

# Deadzone

입력으로 등록되지 않아야 하는 플레이어 상호 작용의 크기에 대한 정의입니다.

## 속성

`threshold` - *number*. 컨트롤 대비 백분율로 데드존의 크기를 지정하는 0과 1 사이의 값입니다.\
`radial` - *boolean*. 입력이 `axisXY`인 경우에만, 이 속성을 지정해야 합니다. `true`이면 데드존이 원형(radial)이 됩니다. `false`이면 정사각형(axial)이 됩니다.

## 설명

모든 데드존은 크기가 있으며, 입력 유형에 따라 모양이 있을 수 있습니다.

## 관련 컨트롤

[Accelerometer](https://docs.xbox.com/ko/reference/system/touchadaptationkit/sensor-controls/game-streaming-touch-accelerometer.md)\
[Gyroscope](https://docs.xbox.com/ko/reference/system/touchadaptationkit/sensor-controls/game-streaming-touch-gyroscope.md)\
[Joystick](https://docs.xbox.com/ko/reference/system/touchadaptationkit/controls/game-streaming-touch-joystick.md)\
[Throttle](https://docs.xbox.com/ko/reference/system/touchadaptationkit/controls/game-streaming-touch-throttle.md)\
[Touchpad](https://docs.xbox.com/ko/reference/system/touchadaptationkit/controls/game-streaming-touch-touchpad.md)

## 함께 보기

[Touch Adaptation Kit 참조](https://docs.xbox.com/ko/build/core-features/common/game-streaming/game-streaming-touch-touch-adaptation-kit-overview.md)


## Related topics

- [Axis](https://docs.xbox.com/ko/reference/system/touchadaptationkit/types/game-streaming-touch-axis.md)
- [GameInputForceFeedbackConditionParams](https://docs.xbox.com/ko/reference/input/gameinput/structs/gameinputforcefeedbackconditionparams.md)
- [XINPUT_GAMEPAD](https://docs.xbox.com/ko/reference/input/xinputongameinput/structs/xinput_gamepad.md)
- [Touch Adaptation Kit](https://docs.xbox.com/ko/reference/system/touchadaptationkit/touchadaptationkit-reference.md)
- [GameInputControllerAxisInfo (사용되지 않음)](https://docs.xbox.com/ko/reference/input/gameinput/deprecated/structs/gameinputcontrolleraxisinfo.md)
