> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# ID3D12DeviceChild

> ID3D12PipelineLibrary, ID3D12CommandList, ID3D12Pageable 및 ID3D12RootSignature를 비롯한(이에 한정되지 않음) 다른 핵심 인터페이스가 상속하는 인터페이스입니다.

[ID3D12PipelineLibrary](https://docs.xbox.com/ko/reference/graphics/d3d12/interfaces/id3d12pipelinelibrary/id3d12pipelinelibrary_public.md), [ID3D12CommandList](https://docs.xbox.com/ko/reference/graphics/d3d12/interfaces/id3d12commandlist/id3d12commandlist_public.md), [ID3D12Pageable](https://docs.xbox.com/ko/reference/graphics/d3d12/interfaces/id3d12pageable/id3d12pageable_public.md) 및 [ID3D12RootSignature](https://docs.xbox.com/ko/reference/graphics/d3d12/interfaces/id3d12rootsignature/id3d12rootsignature_public.md)를 비롯한(이에 한정되지 않음) 다른 핵심 인터페이스가 상속하는 인터페이스입니다. 이 인터페이스는 만들어진 대상 디바이스 객체를 다시 가져오는 메서드를 제공합니다.

## 요구 사항

**헤더:** d3d12\_xs.h 또는 d3d12\_x.h\
**라이브러리:** d3d12\_xs.lib 또는 d3d12\_x.lib\
**지원 플랫폼**: XBOX Series 콘솔 및 XBOX One 제품군

## 함께 보기

[핵심 인터페이스](https://learn.microsoft.com/en-us/windows/desktop/direct3d12/direct3d-12-interfaces)

[ID3D12Object](https://docs.xbox.com/ko/reference/graphics/d3d12_xs/interfaces/ID3D12Object/id3d12object.md)


## Related topics

- [GetDevice](https://docs.xbox.com/ko/reference/graphics/d3d12/interfaces/id3d12devicechild/methods/id3d12devicechild_getdevice_public.md)
- [ID3D12ProtectedSession](https://docs.xbox.com/ko/reference/graphics/d3d12/interfaces/id3d12protectedsession/id3d12protectedsession_public.md)
- [ID3D12Pageable](https://docs.xbox.com/ko/reference/graphics/d3d12/interfaces/id3d12pageable/id3d12pageable_public.md)
- [ID3D12ShaderCacheSession](https://docs.xbox.com/ko/reference/graphics/d3d12/interfaces/id3d12shadercachesession/id3d12shadercachesession_public.md)
- [ID3D12RootSignature](https://docs.xbox.com/ko/reference/graphics/d3d12/interfaces/id3d12rootsignature/id3d12rootsignature_public.md)
