> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# local 함수 - 오버로드

> chat_user::local function - overloads

# chat\_user::local function - overloads

사용자가 로컬인 경우 이 사용자와 연결된 [chat\_user\_local](https://docs.xbox.com/ko/reference/chat/gamechat2/classes/chat_user/chat_user_local/chat_user_local.md) 개체에 대한 포인터를 반환합니다.

## 오버로드 목록

| 이름 | 설명 |
| - | - |
| [chat\_user::local()](https://docs.xbox.com/ko/reference/chat/gamechat2/classes/chat_user/methods/chat_user_local_function.md) | 사용자가 로컬인 경우 이 사용자와 연결된 [chat\_user\_local](https://docs.xbox.com/ko/reference/chat/gamechat2/classes/chat_user/chat_user_local/chat_user_local.md) 개체에 대한 포인터를 반환합니다. |
| [chat\_user::local const()](https://docs.xbox.com/ko/reference/chat/gamechat2/classes/chat_user/methods/chat_user_local_function_2.md) | 사용자가 로컬인 경우 이 사용자와 연결된 [chat\_user\_local](https://docs.xbox.com/ko/reference/chat/gamechat2/classes/chat_user/chat_user_local/chat_user_local.md) 개체에 대한 `const` 포인터를 반환합니다. |

## 관련 항목

[Game Chat 2 소개](https://docs.xbox.com/ko/services/xbox-services/multiplayer/chat/game-chat2/game-chat-2-intro.md)\
[chat\_user](https://docs.xbox.com/ko/reference/chat/gamechat2/classes/chat_user/chat_user.md)


## Related topics

- [SetShapeDmaAudioBuffer 함수](https://docs.xbox.com/ko/reference/audio/shapedmacontext/functions/setshapedmaaudiobuffer.md)
- [SetShapePcmAudioBuffer 함수](https://docs.xbox.com/ko/reference/audio/shapepcmcontext/functions/setshapepcmaudiobuffer.md)
- [SetShapeDmaAudioBuffer](https://docs.xbox.com/ko/reference/audio/shapedmacontext/functions/setshapedmaaudiobuffer_2.md)
- [SetShapePcmAudioBuffer](https://docs.xbox.com/ko/reference/audio/shapepcmcontext/functions/setshapepcmaudiobuffer_2.md)
- [D3D12_EXPORT_DESC (XBOX Series 콘솔)](https://docs.xbox.com/ko/reference/graphics/d3d12/structs/d3d12_export_desc_public.md)
