> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# SetShapeXmaOutputBufferReadOffset

> SetShapeXmaOutputBufferReadOffset

# SetShapeXmaOutputBufferReadOffset

출력 버퍼의 읽기 오프셋을 설정합니다.

## Syntax

```cpp theme={null}
HRESULT SetShapeXmaOutputBufferReadOffset(  
         SHAPE_XMA_CONTEXT* context,  
         UINT32 offset  
)  
```

### Parameters

*context*   \_Inout\_\
Type: [SHAPE\_XMA\_CONTEXT](https://docs.xbox.com/ko/reference/audio/shapexmacontext/structs/shape_xma_context.md)\*

[SHAPE\_XMA\_CONTEXT](https://docs.xbox.com/ko/reference/audio/shapexmacontext/structs/shape_xma_context.md) 객체에 대한 포인터입니다.

*offset*   \
Type: UINT32

출력 버퍼의 시작 지점으로부터의 오프셋(바이트 단위)입니다. 256의 배수여야 합니다.

### Return value

Type: HRESULT

HRESULT 성공 또는 오류 코드입니다.

## Remarks

출력 버퍼의 읽기 오프셋을 가져오려면 [GetShapeXmaOutputBufferReadOffset](https://docs.xbox.com/ko/reference/audio/shapexmacontext/functions/getshapexmaoutputbufferreadoffset.md)을 사용하세요.

현재 입력 버퍼의 읽기 오프셋을 설정하려면 [SetShapeXmaInputBufferReadOffset](https://docs.xbox.com/ko/reference/audio/shapexmacontext/functions/setshapexmainputbufferreadoffset.md)을 사용하세요.

자세한 내용은 [SHAPE 개요](https://docs.xbox.com/ko/build/console-features/audio/overviews/shape-overview.md)의 [XMA](https://docs.xbox.com/ko/build/console-features/audio/overviews/shape-overview.md#ID4EYD) 섹션을 참조하세요.

## Requirements

**Header:** shapexmacontext.h

**Supported platforms:** XBOX One 제품군 콘솔 및 XBOX Series 콘솔

## See also

[ShapeXmaContext](https://docs.xbox.com/ko/reference/audio/shapexmacontext/shapexmacontext_members.md)


## Related topics

- [GetShapeXmaOutputBufferReadOffset](https://docs.xbox.com/ko/reference/audio/shapexmacontext/functions/getshapexmaoutputbufferreadoffset.md)
- [ShapeXmaContext](https://docs.xbox.com/ko/reference/audio/shapexmacontext/shapexmacontext_members.md)
- [SetShapeXmaInputBufferReadOffset](https://docs.xbox.com/ko/reference/audio/shapexmacontext/functions/setshapexmainputbufferreadoffset.md)
- [GetShapeXmaOutputBufferWriteOffset](https://docs.xbox.com/ko/reference/audio/shapexmacontext/functions/getshapexmaoutputbufferwriteoffset.md)
- [GetShapeXmaInputBufferReadOffset](https://docs.xbox.com/ko/reference/audio/shapexmacontext/functions/getshapexmainputbufferreadoffset.md)
