> ## Documentation Index
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> Use this file to discover all available pages before exploring further.

# SetShapeXmaOutputBuffer(SHAPE_XMA_CONTEXT*, APU_ADDRESS)

> SetShapeXmaOutputBuffer(SHAPE_XMA_CONTEXT*, APU_ADDRESS)

# SetShapeXmaOutputBuffer(SHAPE\_XMA\_CONTEXT\*, APU\_ADDRESS)

출력 버퍼의 주소를 설정합니다.

## Syntax

```cpp theme={null}
HRESULT SetShapeXmaOutputBuffer(  
         SHAPE_XMA_CONTEXT* context,  
         APU_ADDRESS buffer  
)  
```

### Parameters

*context*   \_Inout\_\
Type: [SHAPE\_XMA\_CONTEXT](https://docs.xbox.com/ko/reference/audio/shapexmacontext/structs/shape_xma_context.md)\*

[SHAPE\_XMA\_CONTEXT](https://docs.xbox.com/ko/reference/audio/shapexmacontext/structs/shape_xma_context.md) 객체에 대한 포인터입니다.

*buffer*   \_In\_\
Type: APU\_ADDRESS

출력 버퍼의 물리적 주소입니다.

### Return value

Type: HRESULT

HRESULT 성공 또는 오류 코드입니다.

## Remarks

포인터를 사용하여 출력 버퍼의 주소를 설정하려면 [SetShapeXmaOutputBuffer(SHAPE\_XMA\_CONTEXT\*, void\*)](https://docs.xbox.com/ko/reference/audio/shapexmacontext/functions/setshapexmaoutputbuffer.md)를 사용하세요.

출력 버퍼의 주소를 가져오려면 [GetShapeXmaOutputBuffer](https://docs.xbox.com/ko/reference/audio/shapexmacontext/functions/getshapexmaoutputbuffer.md)를 사용하세요.

자세한 내용은 [SHAPE 개요](https://docs.xbox.com/ko/build/console-features/audio/overviews/shape-overview.md)의 [XMA](https://docs.xbox.com/ko/build/console-features/audio/overviews/shape-overview.md#ID4EYD) 섹션을 참조하세요.

## Requirements

**Header:** shapexmacontext.h

**Supported platforms:** XBOX One 제품군 콘솔 및 XBOX Series 콘솔

## See also

[ShapeXmaContext](https://docs.xbox.com/ko/reference/audio/shapexmacontext/shapexmacontext_members.md)


## Related topics

- [SetShapeXmaOutputBuffer(SHAPE_XMA_CONTEXT*, void*)](https://docs.xbox.com/ko/reference/audio/shapexmacontext/functions/setshapexmaoutputbuffer.md)
- [GetShapeXmaOutputBuffer](https://docs.xbox.com/ko/reference/audio/shapexmacontext/functions/getshapexmaoutputbuffer.md)
- [ShapeXmaContext](https://docs.xbox.com/ko/reference/audio/shapexmacontext/shapexmacontext_members.md)
- [SetShapeXmaOverlapAddBuffer(SHAPE_XMA_CONTEXT*, APU_ADDRESS)](https://docs.xbox.com/ko/reference/audio/shapexmacontext/functions/setshapexmaoverlapaddbuffer_2.md)
- [SetShapeXmaInputBuffer0(SHAPE_XMA_CONTEXT*, APU_ADDRESS)](https://docs.xbox.com/ko/reference/audio/shapexmacontext/functions/setshapexmainputbuffer0_2.md)
